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## Thinking Path > - Paperclip is the open source app people use to manage AI agents for work > - Its UI is the operator's daily surface: task lists, boards, budgets, agent status — all built on shadcn components and Tailwind > - Visual values (colors, spacing, type sizes, radii) were hardcoded at ~1,600 call sites: the same "small gray label" was 9/10/11px depending on the file, charts disagreed with chips about status colors, two toggle-switch implementations coexisted in two greens, and there was no visual regression coverage > - This made the UI drift-prone and made any restyle a hundreds-of-files project, which discourages design iteration > - This pull request extracts visual values into a single token layer in `ui/src/index.css`, adds a Storybook visual regression suite backed by external immutable baseline archives, and then applies a deliberate retune reviewed change-by-change on screenshot diffs > - The benefit is that Paperclip's look becomes a config surface: retheming is a token edit reviewed as a snapshot diff, drift is blocked by a token gate, and future UI PRs can prove exactly what changed visually without committing hundreds of PNGs ## Linked Issues or Issue Description No existing public issue covers this work (searched "design tokens", "visual regression", "design system" across issues and PRs). Related in spirit: Refs #8982 (theming a hardcoded panel — a one-off instance of the same problem class this PR addresses systematically). **Problem (feature-request form):** UI visual values are hardcoded per call site with no source of truth and no regression coverage; consistency depends on reviewer memory, and restyling requires mass file edits. **Proposed solution (this PR):** a single token layer + enforcement gate + externally stored visual snapshot suite, then an intentional restyle on top of that foundation. ## What Changed - **Token extraction (zero visual change, machine-verified during development):** committed codemods (`scripts/codemod-*.mjs`) moved ~1,600 hardcoded color/type/spacing/radius/shadow/misc values into named tokens in a non-inline `:root` block of `ui/src/index.css`. - **Visual regression suite:** `pnpm test:storybook-visual` covers 255 stories × light/dark = 510 Playwright screenshots at `maxDiffPixels: 0`, plus new primitive-coverage stories and deterministic-render fixes. - **External visual baselines:** committed PNG snapshots were removed. `tests/storybook-visual/baseline-manifest.json` pins an immutable archive URL/hash/size/count, and `scripts/storybook-visual-baseline.mjs` handles `download`, `verify`, `pack`, and trusted maintainer `upload` flows. - **Opt-in visual CI artifacts:** added a `Storybook Visual` workflow that runs on manual dispatch or PRs labeled `storybook-visual`, downloads/verifies the baseline, runs Playwright, and uploads Playwright report/test-result artifacts for review. Normal PR runs do not mutate baseline objects. - **Token gate:** `pnpm check:token-gates` — zero hex literals, zero arbitrary bracket values, zero raw font-sizes in `ui/src/components/**` and `ui/src/pages/**`, with a documented inline allowlist for legitimate opt-outs. - **Theme retune (intentional, snapshot-reviewed):** new base theme values; radius ladder derived from a single `--radius` knob; micro-type cluster collapsed to a named ladder (`--text-nano/micro/compact` + Tailwind `text-xs`/`text-sm`); letter-spacing collapsed to named steps. - **One status-color vocabulary:** charts, quota/budget bar fills, RUNNING/live chips, and liveness indicators all use the canonical `--status-*` hues. Light-mode legibility fixes for red alert surfaces that used dark-tuned text classes. - **One switch:** `ToggleSwitch` restyled to the registry capsule form, second hand-rolled implementation removed, and all call sites unified. - **Docs:** `DESIGN.md` is the design contract; `doc/design/` holds audit reports, decision logs, and updated guidance for external baseline review/update workflows. - Dead code removed (`agentStatusBadge` duplicate map), byte-identical contrast constants consolidated, semantic renames (`--project-seed`/`--project-none`, `--liveness-blue`). ## Verification - `pnpm check:token-gates` — 3/3 gates CLEAN during the design-system run - `pnpm typecheck` && `pnpm --filter @paperclipai/ui build` — green during the design-system run - `node --test scripts/__tests__/storybook-visual-baseline.test.mjs` — pass after external-baseline rework - `pnpm exec tsc --noEmit --pretty false --module NodeNext --moduleResolution NodeNext --target ES2022 --types node,@playwright/test tests/storybook-visual/playwright.config.ts tests/storybook-visual/storybook-visual.spec.ts` — pass after external-baseline rework - `git diff --check origin/pr/9134..HEAD` — pass after external-baseline rework - `find tests/storybook-visual -type f -name '*.png' -print | wc -l` — `0` - `node scripts/storybook-visual-baseline.mjs verify` — intentionally fails closed until the first trusted maintainer publishes the baseline archive and updates `baseline-manifest.json` ## Risks - **Large but shallow:** the PR still touches many UI files due to mechanical token extraction and retune work, but committed PNG snapshot churn has been removed from the branch. - **Baseline publication required before the visual suite can pass in clean clones:** the manifest currently has placeholder archive metadata. A trusted maintainer must publish the first immutable archive, then update `baseline-manifest.json`. - **Rendering platform variance:** the external baseline should be captured in the documented Linux/Chromium environment. Future CI runs verify against the pinned archive and fail closed on checksum/count mismatch. - **Visual CI is opt-in while stabilizing:** add the `storybook-visual` label or dispatch the workflow manually to produce downloadable Playwright report/test-result artifacts. - **Scheduled follow-ups, deliberately out of scope:** Tailwind palette classes map to semantic tokens in a dedicated pass; card/pill component consolidation; ESLint ratchet. Tracked in `doc/design/DECISION-SHEET.md`. ## Model Used Claude Fable 5 (Anthropic, `claude-fable-5`, Mythos-class tier) with extended thinking, running in Claude Code with tool use; mechanical phases delegated to Claude Sonnet subagents. Follow-up external-baseline rework assisted by OpenAI Codex (`gpt-5` coding agent with repository, terminal, and GitHub tool use). All bulk rewrites executed via deterministic, idempotent scripts committed in `scripts/`; intentional visual changes were human-reviewed on screenshot contact sheets. ## Checklist - [x] I have included a thinking path that traces from project context to this change - [x] I have specified the model used (with version and capability details) - [x] I have checked ROADMAP.md and confirmed this PR does not duplicate planned core work - [x] I have searched GitHub for duplicate or related PRs and linked them above - [x] I have either (a) linked existing issues with `Fixes: #` / `Closes #` / `Refs #` OR (b) described the issue in-PR following the relevant issue template - [x] I have not referenced internal/instance-local Paperclip issues or links (only public GitHub `#NNN` / `github.com/paperclipai/paperclip` URLs) - [x] My branch name describes the change (e.g. `docs/...`, `fix/...`) and contains no internal Paperclip ticket id or instance-derived details - [x] I have run targeted local verification and documented the intentional baseline-publication failure above - [x] I have added or updated tests where applicable - [x] I have updated relevant documentation to reflect my changes - [x] I have considered and documented any risks above - [ ] All Paperclip CI gates are green *(pending new CI run after this rework)* - [ ] Greptile is 5/5 with no open P2s, recommendations, or follow-ups *(pending review)* - [x] I will address all Greptile and reviewer comments before requesting merge 🤖 Generated with [Claude Code](https://claude.com/claude-code) and OpenAI Codex --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> Co-authored-by: Dotta <bippadotta@protonmail.com> Co-authored-by: Paperclip <noreply@paperclip.ing>
59 lines
7.8 KiB
Markdown
59 lines
7.8 KiB
Markdown
# Paperclip Design Principles
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**Status:** v0.3 — anchor document for design-language simplification. Governs structure, not brand. Brand values (color, type, iconography) are intentionally unspecified: they are being redesigned and will land as token values only. Nothing in `ui/` may hardcode them. Spacing/radius scales are likewise TBD pending the token audit (see Principle 3).
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Changes from v0.2: token layer location corrected to the repo's real source (`ui/src/index.css`); existing token tiers inventoried; snapshot-coverage scope bounded for Run 1; the issue→task copy rename moved out of the zero-visual-change run.
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## What this document is for
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Agents and humans modifying `ui/` treat this file as the source of truth for design decisions. Storybook is the verification surface — it documents the system; it does not define it. If a change conflicts with this document, change this document first (with review) or change the code.
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## Product stance
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Paperclip is an operational control plane: org charts, tasks, heartbeat runs, budgets, approvals, audit logs. The user is an operator scanning state and making decisions. Every screen should answer, in order: *what is happening, does it need me, what do I do about it.* Density in service of scanning beats whitespace in service of aesthetics — but density comes from information, never from chrome.
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## The token layer (where visual values live)
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The single token source is **`ui/src/index.css`** (Tailwind v4; there is no tailwind config file — tokens are CSS custom properties consumed via `@theme`). Do NOT create a parallel token source such as `ui/src/tokens/` — that would produce two sources of truth. If index.css grows unwieldy, extracted values may live in a `tokens.css` **imported by index.css** so the pipeline still has one root.
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Tailwind v4 gotcha: `@theme inline` bakes literal values at build time. Any token that must be runtime-tunable (theme editor, dark mode overrides) must be defined in a NON-inline block.
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Existing tiers already in index.css (~80+ tokens) — extraction maps to these on **exact value match** before minting anything new:
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1. **Semantic tier** — shadcn core set: `--background`, `--foreground`, `--card`, `--primary`, `--secondary`, `--muted`, `--accent`, `--destructive`, `--border`, `--input`, `--ring`, `--sidebar-*`, `--chart-1..5` (OKLCH, light/dark overrides).
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2. **Brand tier** — agent gradients `--agent-1a/1b..10a/10b` (fixed hex) and status hues `--status-task-*` / `--status-agent-*` (WCAG-tuned; see inline comments).
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3. **Domain tier** — match-chip tokens `--chip-match-*`, annotation highlights `--paperclip-doc-annotation-highlight-*`, plus motion/typography tokens.
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## Principles
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1. **One way to say each thing.** One component per job. One Button, one Card, one Badge, one Table, one EmptyState. Variants are props, not new components. Before creating a component, prove no existing one covers the job.
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2. **Tokens are the only source of visual values.** All color, spacing, radius, type size/weight, shadow, and motion values come from the token layer. No hex, no raw px, no ad-hoc Tailwind arbitrary values (`p-[13px]`) in components. If a needed value doesn't exist, add a token — don't inline it. Tailwind palette classes (`bg-red-500`, `text-zinc-400`, etc.) ARE hardcoded values in spirit: they name a literal color, not a semantic role. They are in-scope debt scheduled for a dedicated future run (Run 4, cluster-by-cluster mapping to semantic tokens per doc/design/DECISION-SHEET.md B2) and are not currently gated by check-token-gates. Exception (doc/design/DECISION-SHEET.md B1 user ruling): first-party intentional one-off decoration on demo/UX-lab surfaces stays inline and allowlisted rather than minted as singleton tokens.
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3. **Spacing routes through tokens; the scale comes later.** During simplification, extract every spacing and radius value verbatim into tokens — do not normalize, round, or invent a scale. The final scale is a design decision made by a human after reviewing the token audit. Structural rules apply now: vertical rhythm within a container uses one gap value, not per-element margins, and siblings never carry both margin and gap.
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4. **Hierarchy through structure, not decoration.** Prefer position, size, and weight over borders, backgrounds, and dividers. Every border, divider, and background fill must justify itself; when in doubt, remove it. A screen should survive the removal of one visual layer.
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5. **Status is systematic.** States like running / paused / blocked / awaiting-approval / over-budget map to a single semantic status token set used identically everywhere (badge, row, chart, log). An operator learns the vocabulary once.
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6. **Machine values look machine-made.** IDs, costs, token counts, timestamps, and log output use the monospace token and consistent formatting helpers. Never format these ad hoc per screen.
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7. **Words are part of the system.** One name per concept across the entire UI — the canonical term is *task* (never *issue* or *ticket* in copy, labels, or empty states). Buttons name the action ("Approve hire," not "Submit"). Errors say what happened and what to do. Empty states say what to do first. **Note:** enforcing the task rename is a visible change and is explicitly OUT of the zero-visual-change extraction run; it happens in its own follow-up run.
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8. **Agent-modifiable by design.** The system must be changeable via instructions: single token source, lint rules that enforce it, and this document kept current. A correct change should be expressible as "edit tokens + run checks," not "visit 40 files."
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## Enforcement (what "compliant" means for the extraction run)
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- **Zero visual change is proven, not promised:** Storybook visual snapshots are baselined before any refactor, and all snapshots match baseline after it. A change that alters rendered output must be intentional and human-approved.
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- **Baseline scope for Run 1:** the shared primitives in `ui/src/components/ui/` (each gets a story if missing — there are only ~24) plus the ~46 existing stories under `ui/storybook/stories/`. Do NOT attempt a story for every feature component (~277) in this run; full coverage is a later effort.
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- Mechanical rewrites (value extraction, renames) are done via committed codemod scripts in `scripts/`, not hand-edits — reviewable once, repeatable forever.
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- Token layer is the single source (`ui/src/index.css`, per above) consumed via CSS variables / Tailwind theme — never values copied into components.
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- Lint/grep gates pass: zero hardcoded hex values, zero arbitrary spacing values, zero raw font-size declarations in `ui/src/components/**` and `ui/src/pages/**` outside the token layer and a documented allowlist (third-party overrides, intentional opt-outs commented inline).
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- `pnpm build`, `pnpm typecheck`, and `pnpm build-storybook` pass.
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- AGENTS.md links here and states the token-only rule.
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Aspirational (NOT gating this run): no duplicate components; every component has exactly one story covering its variants; all UI copy says "task".
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## Out of scope (do not do during simplification)
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No visual redesign, no new colors or typefaces, no layout restructuring, no new dependencies beyond snapshot tooling, no component consolidation/merges (audit + recommend only), no copy renames, no changes to server code or app logic. Simplification means fewer parts, same product.
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## Prior art (read before auditing)
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See `doc/design/PRIOR-ART.md` — a previous audit pass (PAP-280/283/284, on the `PAP-282-playground` branch, NOT on master) found that of ~220 hardcoded drift sites, only 6 were exact-value-mappable to existing tokens; expect the verbatim extraction to mint many new tokens that the human scale-collapse step later merges. It also drafted usage rules (radius tiers, CTA tiers, named type styles) that are good candidates for the post-audit scale decision.
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How-to guide for day-to-day UI changes: see `doc/design/CHANGING-THE-UI.md`.
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