mirror of
https://github.com/paperclipai/paperclip.git
synced 2026-10-06 21:05:21 +02:00
## Thinking Path > - Paperclip is the open source app people use to manage AI agents for work. > - Operators spend most of their time on the issue detail page. They talk to the assigned agent there through comments. > - The current page reads as a ticket form. The thread sits below properties, the composer sits mid-page, and live agent activity renders as dense transcript logs. > - Talking to an agent is a conversation. A chat-first layout matches that mental model better than a ticket form. > - A layout change this large must not disrupt current users. It needs a safe opt-in path and full parity with the existing thread features. > - This pull request adds a chat-style task view behind a new "Chat-Style Tasks" experiment toggle. The flag is off by default and the existing page is unchanged when it is off. > - The benefit is a focused, readable conversation with the agent: live tool activity folds into compact summaries, the composer stays at the bottom, and properties, plan, and artifacts move into header tabs. ## Linked Issues or Issue Description Refs #49 (chat with agents is a much-wanted feature). Related PRs found in the dedup search: - #4489 — an earlier, closed attempt to promote the conversation to the primary surface on issue detail. This PR is a fresh, flag-gated take on the same goal. - #8837 — an open PR that proposes a two-column task layout. It restructures the same page but keeps the ticket paradigm; this PR is orthogonal because it is opt-in and chat-first. **Subsystem affected** UI (issue detail page). **Problem or motivation** The issue detail page presents agent conversations as a ticket: properties first, thread below, composer in the middle of the page, and raw transcript noise during live runs. Users who mainly converse with their agents must scroll past chrome to follow the conversation, and live activity is hard to read. **Proposed solution** An opt-in chat-style view of the issue detail page, gated by a new "Chat-Style Tasks" experiment toggle in Settings → Experimental. With the flag on, the thread fills the center pane, the composer docks to the bottom of the viewport, Properties / Plan / Artifacts become header tabs, live turns show a status pill with the current tool action and elapsed time, and settled turns collapse to a "Worked · N tools" summary that expands into per-tool rows. With the flag off, nothing changes. **Alternatives considered** Restyling the existing layout in place (rejected: too disruptive without an opt-out), and a separate chat page beside the issue page (rejected: splits the task's single source of truth). A per-request lab page (`/task-chat-lab`, dev-only) was kept for design iteration instead. **Roadmap alignment** ROADMAP.md "CEO Chat" wants lighter conversations that still resolve to real work objects. This PR keeps the core task-and-comments model — it only changes presentation, opt-in — so it does not duplicate that planned work. ## What Changed - New `enableTaskChatRedesign` instance setting, exposed as a "Chat-Style Tasks" experiment card in Settings → Experimental (shared feature catalog, validators, server instance-settings service, and UI settings page). - New `ui/src/components/task-chat/` component family: chat thread with turn grouping, agent reply bubbles, live status pill, collapsible turn summaries with per-tool rows, plan tab with a sticky CTA action bar, inline interaction cards, per-request mode chips, and a bottom-docked composer. - A shared tool taxonomy (`tool-taxonomy.ts`) maps tool names to verbs and icons; the status pill, tool rows, and the classic transcript view all use it. - A transcript adapter converts stored run logs into chat turns; it dedupes tool-call updates by `toolUseId` so tool counts match the expanded rows, and it keeps a tool row's first real name when later generic updates arrive. - Composer: posts on Cmd/Ctrl+Enter, supports image paste with object-URL thumbnail previews (revoked on clear/unmount), and uploads through the issue attachments route. - `IssueDetail.tsx`: with the flag on, pane tabs move to the header bar, the header is not sticky, and the chat fills the center; with the flag off, the previous layout renders unchanged. - Motion tokens for the new animations live in `ui/src/index.css` with a `motion-tokens.ts` catalog and a test that keeps the two in sync (the catalog now also covers the shared enter/exit/swap tokens that the decision/quicklook block declares). - A dev-only `/task-chat-lab` page with fixtures and a tweak panel for motion tuning. ## Verification - `pnpm typecheck` — clean across the workspace. - `pnpm check:token-gates` — 3/3 CLEAN. - `cd ui && pnpm vitest run` — 3,344 of 3,345 tests pass locally. The one failure is `IssueProperties.test.tsx` monitor-row time formatting, which is timezone-sensitive: it also fails on unmodified `origin/master` in a non-UTC timezone and passes with `TZ=UTC`. It is not related to this change. - `cd server && pnpm vitest run src/__tests__/instance-settings-service.test.ts` — 21/21 pass (covers the new setting). - Manual: start the dev server, open Settings → Experimental, enable "Chat-Style Tasks", and open any issue. The thread fills the page, the composer docks to the bottom, and Properties / Plan / Artifacts appear as header tabs. Assign an agent and comment to watch a live run: the status pill shows the current tool action with elapsed time, and the finished turn folds into a "Worked · N tools" summary. Disable the toggle and confirm the classic page is unchanged. - Visual snapshot baselines are intentionally not updated: per `doc/design/DECISION-SHEET.md`, "Per-change snapshot verification demoted to dormant (Jul 13 2026)". ## Risks - The flag-off path goes through the same `IssueDetail.tsx` file, so a regression there would affect current users. Mitigation: the classic markup renders through the same components as before behind explicit flag conditionals, and the full UI suite passes. - The transcript adapter interprets stored run-log formats, including legacy entries without `toolUseId`. Malformed logs degrade to generic tool rows rather than crashing. - The new view changes no server behavior other than one additive instance setting; it is additive and default-off. Overall risk with the flag off is low. ## Model Used - Claude (Anthropic), model id `claude-fable-5` (Claude Fable 5), extended thinking enabled, agentic tool use (file editing, shell, test execution) via Claude Code / Claude Agent SDK. ## Checklist - [x] I have included a thinking path that traces from project context to this change - [x] I have specified the model used (with version and capability details) - [x] I have checked ROADMAP.md and confirmed this PR does not duplicate planned core work - [x] I have searched GitHub for duplicate or related PRs and linked them above - [x] I have either (a) linked existing issues with `Fixes: #` / `Closes #` / `Refs #` OR (b) described the issue in-PR following the relevant issue template - [x] I have not referenced internal/instance-local Paperclip issues or links (only public GitHub `#NNN` / `github.com/paperclipai/paperclip` URLs) - [x] My branch name describes the change (e.g. `docs/...`, `fix/...`) and contains no internal Paperclip ticket id or instance-derived details - [x] I have run tests locally and they pass - [x] I have added or updated tests where applicable - [x] I have updated relevant documentation to reflect my changes - [x] I have considered and documented any risks above - [ ] All Paperclip CI gates are green - [ ] Greptile is 5/5 with no open P2s, recommendations, or follow-ups - [x] I will address all Greptile and reviewer comments before requesting merge 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
85 lines
9.5 KiB
Markdown
85 lines
9.5 KiB
Markdown
# Paperclip Design Principles
|
|
|
|
**Status:** v0.3 — anchor document for design-language simplification. Governs structure, not brand. Brand values (color, type, iconography) are intentionally unspecified: they are being redesigned and will land as token values only. Nothing in `ui/` may hardcode them. Spacing/radius scales are likewise TBD pending the token audit (see Principle 3).
|
|
|
|
Changes from v0.2: token layer location corrected to the repo's real source (`ui/src/index.css`); existing token tiers inventoried; snapshot-coverage scope bounded for Run 1; the issue→task copy rename moved out of the zero-visual-change run.
|
|
|
|
## What this document is for
|
|
|
|
Agents and humans modifying `ui/` treat this file as the source of truth for design decisions. Storybook is the verification surface — it documents the system; it does not define it. If a change conflicts with this document, change this document first (with review) or change the code.
|
|
|
|
## Product stance
|
|
|
|
Paperclip is an operational control plane: org charts, tasks, heartbeat runs, budgets, approvals, audit logs. The user is an operator scanning state and making decisions. Every screen should answer, in order: *what is happening, does it need me, what do I do about it.* Density in service of scanning beats whitespace in service of aesthetics — but density comes from information, never from chrome.
|
|
|
|
## The token layer (where visual values live)
|
|
|
|
The single token source is **`ui/src/index.css`** (Tailwind v4; there is no tailwind config file — tokens are CSS custom properties consumed via `@theme`). Do NOT create a parallel token source such as `ui/src/tokens/` — that would produce two sources of truth. If index.css grows unwieldy, extracted values may live in a `tokens.css` **imported by index.css** so the pipeline still has one root.
|
|
|
|
Tailwind v4 gotcha: `@theme inline` bakes literal values at build time. Any token that must be runtime-tunable (theme editor, dark mode overrides) must be defined in a NON-inline block.
|
|
|
|
Existing tiers already in index.css (~80+ tokens) — extraction maps to these on **exact value match** before minting anything new:
|
|
|
|
1. **Semantic tier** — shadcn core set: `--background`, `--foreground`, `--card`, `--primary`, `--secondary`, `--muted`, `--accent`, `--destructive`, `--border`, `--input`, `--ring`, `--sidebar-*`, `--chart-1..5` (OKLCH, light/dark overrides).
|
|
2. **Brand tier** — agent gradients `--agent-1a/1b..10a/10b` (fixed hex) and status hues `--status-task-*` / `--status-agent-*` (WCAG-tuned; see inline comments).
|
|
3. **Domain tier** — match-chip tokens `--chip-match-*`, annotation highlights `--paperclip-doc-annotation-highlight-*`, plus motion/typography tokens.
|
|
|
|
## Principles
|
|
|
|
1. **One way to say each thing.** One component per job. One Button, one Card, one Badge, one Table, one EmptyState. Variants are props, not new components. Before creating a component, prove no existing one covers the job.
|
|
2. **Tokens are the only source of visual values.** All color, spacing, radius, type size/weight, shadow, and motion values come from the token layer. No hex, no raw px, no ad-hoc Tailwind arbitrary values (`p-[13px]`) in components. If a needed value doesn't exist, add a token — don't inline it. Tailwind palette classes (`bg-red-500`, `text-zinc-400`, etc.) ARE hardcoded values in spirit: they name a literal color, not a semantic role. They are in-scope debt scheduled for a dedicated future run (Run 4, cluster-by-cluster mapping to semantic tokens per doc/design/DECISION-SHEET.md B2) and are not currently gated by check-token-gates. Exception (doc/design/DECISION-SHEET.md B1 user ruling): first-party intentional one-off decoration on demo/UX-lab surfaces stays inline and allowlisted rather than minted as singleton tokens.
|
|
3. **Spacing routes through tokens; the scale comes later.** During simplification, extract every spacing and radius value verbatim into tokens — do not normalize, round, or invent a scale. The final scale is a design decision made by a human after reviewing the token audit. Structural rules apply now: vertical rhythm within a container uses one gap value, not per-element margins, and siblings never carry both margin and gap.
|
|
4. **Hierarchy through structure, not decoration.** Prefer position, size, and weight over borders, backgrounds, and dividers. Every border, divider, and background fill must justify itself; when in doubt, remove it. A screen should survive the removal of one visual layer.
|
|
5. **Status is systematic.** States like running / paused / blocked / awaiting-approval / over-budget map to a single semantic status token set used identically everywhere (badge, row, chart, log). An operator learns the vocabulary once.
|
|
6. **Machine values look machine-made.** IDs, costs, token counts, timestamps, and log output use the monospace token and consistent formatting helpers. Never format these ad hoc per screen.
|
|
7. **Words are part of the system.** One name per concept across the entire UI — the canonical term is *task* (never *issue* or *ticket* in copy, labels, or empty states). Buttons name the action ("Approve hire," not "Submit"). Errors say what happened and what to do. Empty states say what to do first. **Note:** enforcing the task rename is a visible change and is explicitly OUT of the zero-visual-change extraction run; it happens in its own follow-up run.
|
|
8. **Agent-modifiable by design.** The system must be changeable via instructions: single token source, lint rules that enforce it, and this document kept current. A correct change should be expressible as "edit tokens + run checks," not "visit 40 files."
|
|
|
|
## Enforcement (what "compliant" means for the extraction run)
|
|
|
|
- **Zero visual change is proven, not promised:** Storybook visual snapshots are baselined before any refactor, and all snapshots match baseline after it. A change that alters rendered output must be intentional and human-approved.
|
|
- **Baseline scope for Run 1:** the shared primitives in `ui/src/components/ui/` (each gets a story if missing — there are only ~24) plus the ~46 existing stories under `ui/storybook/stories/`. Do NOT attempt a story for every feature component (~277) in this run; full coverage is a later effort.
|
|
- Mechanical rewrites (value extraction, renames) are done via committed codemod scripts in `scripts/`, not hand-edits — reviewable once, repeatable forever.
|
|
- Token layer is the single source (`ui/src/index.css`, per above) consumed via CSS variables / Tailwind theme — never values copied into components.
|
|
- Lint/grep gates pass: zero hardcoded hex values, zero arbitrary spacing values, zero raw font-size declarations in `ui/src/components/**` and `ui/src/pages/**` outside the token layer and a documented allowlist (third-party overrides, intentional opt-outs commented inline).
|
|
- `pnpm build`, `pnpm typecheck`, and `pnpm build-storybook` pass.
|
|
- AGENTS.md links here and states the token-only rule.
|
|
|
|
Aspirational (NOT gating this run): no duplicate components; every component has exactly one story covering its variants; all UI copy says "task".
|
|
|
|
## Out of scope (do not do during simplification)
|
|
|
|
No visual redesign, no new colors or typefaces, no layout restructuring, no new dependencies beyond snapshot tooling, no component consolidation/merges (audit + recommend only), no copy renames, no changes to server code or app logic. Simplification means fewer parts, same product.
|
|
|
|
## Prior art (read before auditing)
|
|
|
|
See `doc/design/PRIOR-ART.md` — a previous audit pass (PAP-280/283/284, on the `PAP-282-playground` branch, NOT on master) found that of ~220 hardcoded drift sites, only 6 were exact-value-mappable to existing tokens; expect the verbatim extraction to mint many new tokens that the human scale-collapse step later merges. It also drafted usage rules (radius tiers, CTA tiers, named type styles) that are good candidates for the post-audit scale decision.
|
|
|
|
How-to guide for day-to-day UI changes: see `doc/design/CHANGING-THE-UI.md`.
|
|
|
|
## Motion tokens (Task Chat Redesign)
|
|
|
|
The redesigned task thread (flag `enableTaskChatRedesign`) is the first surface to
|
|
tokenize motion. Principles — reasoning only; values live in `ui/src/index.css`:
|
|
|
|
- **One home, and it is `:root`, not `@theme inline`.** `@theme inline` bakes literals
|
|
at build time, so a value placed there cannot be moved at runtime. The dev tweak panel
|
|
tunes motion by writing CSS custom properties live, so every motion token must resolve
|
|
at runtime — hence `:root`.
|
|
- **Two tiers.** Primitives (`--motion-duration-*`, `--motion-ease-*`) express the app's
|
|
baseline motion feel; state/component-scoped tokens (`--motion-<state>-*`) reference the
|
|
primitives so the whole thread retunes from a few knobs. Scoped tokens exist so the
|
|
tweak panel can group controls by the state they affect.
|
|
- **Reuse the house curves.** New easing defaults point at the two curves already used
|
|
across the app rather than inventing a third feel.
|
|
- **No hardcoded timing in components.** Durations, easings, delays, and staggers used by
|
|
the redesigned thread must reference these tokens; a check script rejects raw `ms` /
|
|
`cubic-bezier` values outside `ui/src/index.css`. This discipline is what makes the
|
|
tweak panel structurally possible.
|
|
- **Values are placeholders.** The committed numbers are sensible starting points, tuned
|
|
live by a human and pasted back from the tweak panel's export — never treated as final
|
|
during the baseline build.
|
|
- **Reduced motion is honored at the token layer.** A `prefers-reduced-motion: reduce`
|
|
block collapses the duration/stagger tokens to zero, cascading to every scoped token,
|
|
in addition to each animation's own component-level guard.
|