100 lines
3.4 KiB
C++
100 lines
3.4 KiB
C++
#include "pch.h"
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#include "RectView.h"
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#if __has_include("RectView.g.cpp")
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#include "RectView.g.cpp"
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#endif
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#include "JSValueXaml.h"
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#include "Utils.h"
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using namespace winrt;
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using namespace Microsoft::ReactNative;
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namespace winrt::RNSVG::implementation {
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#ifdef USE_FABRIC
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RectProps::RectProps(const winrt::Microsoft::ReactNative::ViewProps &props) : base_type(props) {}
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void RectProps::SetProp(
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uint32_t hash,
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winrt::hstring propName,
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winrt::Microsoft::ReactNative::IJSValueReader value) noexcept {
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winrt::Microsoft::ReactNative::ReadProp(hash, propName, value, *this);
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}
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void RectView::RegisterComponent(const winrt::Microsoft::ReactNative::IReactPackageBuilderFabric &builder) noexcept {
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RegisterRenderableComponent<winrt::RNSVG::implementation::RectProps, RectView>(L"RNSVGRect", builder);
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}
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void RectView::UpdateProperties(
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const winrt::Microsoft::ReactNative::IComponentProps &props,
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const winrt::Microsoft::ReactNative::IComponentProps &oldProps,
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bool forceUpdate,
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bool invalidate) noexcept {
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auto rectProps = props.try_as<RectProps>();
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if (rectProps) {
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m_x = rectProps->x;
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m_y = rectProps->y;
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m_width = rectProps->width;
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m_height = rectProps->height;
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m_rx = rectProps->rx;
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m_ry = rectProps->ry;
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}
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base_type::UpdateProperties(props, oldProps, forceUpdate, invalidate);
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}
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#else
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void RectView::UpdateProperties(IJSValueReader const &reader, bool forceUpdate, bool invalidate) {
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const JSValueObject &propertyMap{JSValue::ReadObjectFrom(reader)};
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for (auto const &pair : propertyMap) {
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auto const &propertyName{pair.first};
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auto const &propertyValue{pair.second};
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if (propertyName == "width") {
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m_width = propertyValue.To<RNSVG::SVGLength>();
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} else if (propertyName == "height") {
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m_height = propertyValue.To<RNSVG::SVGLength>();
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} else if (propertyName == "x") {
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m_x = propertyValue.To<RNSVG::SVGLength>();
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} else if (propertyName == "y") {
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m_y = propertyValue.To<RNSVG::SVGLength>();
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} else if (propertyName == "rx") {
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m_rx = propertyValue.To<RNSVG::SVGLength>();
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} else if (propertyName == "ry") {
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m_ry = propertyValue.To<RNSVG::SVGLength>();
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}
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}
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__super::UpdateProperties(reader, forceUpdate, invalidate);
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}
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#endif
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void RectView::CreateGeometry(RNSVG::D2DDeviceContext const &context) {
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auto const &root{SvgRoot()};
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auto const size{root.CanvasSize()};
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float x{Utils::GetAbsoluteLength(m_x, size.Width)};
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float y{Utils::GetAbsoluteLength(m_y, size.Height)};
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float width{Utils::GetAbsoluteLength(m_width, size.Width)};
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float height{Utils::GetAbsoluteLength(m_height, size.Height)};
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auto const rxLength{m_rx.Unit == RNSVG::LengthType::Unknown ? m_ry : m_rx};
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auto const ryLength{m_ry.Unit == RNSVG::LengthType::Unknown ? m_rx : m_ry};
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float rx{Utils::GetAbsoluteLength(rxLength, size.Width)};
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float ry{Utils::GetAbsoluteLength(ryLength, size.Height)};
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com_ptr<ID2D1DeviceContext> deviceContext{get_self<D2DDeviceContext>(context)->Get()};
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com_ptr<ID2D1Factory> factory;
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deviceContext->GetFactory(factory.put());
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com_ptr<ID2D1RoundedRectangleGeometry> geometry;
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check_hresult(factory->CreateRoundedRectangleGeometry(
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D2D1::RoundedRect(D2D1::RectF(x, y, width + x, height + y), rx, ry), geometry.put()));
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Geometry(make<RNSVG::implementation::D2DGeometry>(geometry.as<ID2D1Geometry>()));
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}
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} // namespace winrt::RNSVG::implementation
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