47 lines
1.1 KiB
C
47 lines
1.1 KiB
C
// pch.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#pragma once
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#include "targetver.h"
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#define NOMINMAX 1
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#define WIN32_LEAN_AND_MEAN 1
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#define WINRT_LEAN_AND_MEAN 1
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// Windows Header Files
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#include <windows.h>
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#undef GetCurrentTime
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#include <unknwn.h>
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// WinRT Header Files
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#include <winrt/base.h>
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#include <CppWinRTIncludes.h>
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#if __has_include(<VersionMacros.h>)
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#include <VersionMacros.h>
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#endif
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#include <winrt/Microsoft.ReactNative.h>
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// C RunTime Header Files
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#include <malloc.h>
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#include <memory.h>
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#include <stdlib.h>
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#include <tchar.h>
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// Reference additional headers your project requires here
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#include <d2d1_3.h>
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#ifndef USE_FABRIC
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#include <hstring.h>
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#include <restrictederrorinfo.h>
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#include <winrt/Windows.Foundation.Collections.h>
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#include <winrt/Windows.Foundation.h>
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#include <UI.Xaml.Automation.Peers.h>
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#include <UI.Xaml.Controls.Primitives.h>
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#include <UI.Xaml.Controls.h>
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#include <UI.Xaml.Media.h>
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#include <winrt/Microsoft.UI.Xaml.XamlTypeInfo.h>
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#endif |