38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
#pragma once
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#include "RadialGradientView.g.h"
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#include "BrushView.h"
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namespace winrt::RNSVG::implementation {
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struct RadialGradientView : RadialGradientViewT<RadialGradientView, RNSVG::implementation::BrushView> {
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public:
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RadialGradientView() = default;
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// IRenderablePaper
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void UpdateProperties(Microsoft::ReactNative::IJSValueReader const &reader, bool forceUpdate, bool invalidate);
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// IRenderable
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void Unload();
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private:
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RNSVG::SVGLength m_fx{};
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RNSVG::SVGLength m_fy{};
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RNSVG::SVGLength m_rx{};
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RNSVG::SVGLength m_ry{};
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RNSVG::SVGLength m_cx{};
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RNSVG::SVGLength m_cy{};
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std::vector<D2D1_GRADIENT_STOP> m_stops{};
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std::string m_gradientUnits{"objectBoundingBox"};
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// BrushView
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void CreateBrush();
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void UpdateBounds();
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void SetPoints(ID2D1RadialGradientBrush *brush, D2D1_RECT_F bounds);
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};
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} // namespace winrt::RNSVG::implementation
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namespace winrt::RNSVG::factory_implementation {
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struct RadialGradientView : RadialGradientViewT<RadialGradientView, implementation::RadialGradientView> {};
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} // namespace winrt::RNSVG::factory_implementation
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