20 lines
640 B
C++
20 lines
640 B
C++
#pragma once
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#include "D2DDeviceContext.g.h"
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namespace winrt::RNSVG::implementation {
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struct D2DDeviceContext : D2DDeviceContextT<D2DDeviceContext> {
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public:
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D2DDeviceContext() = default;
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D2DDeviceContext(com_ptr<ID2D1DeviceContext> const & deviceContext) { m_d2d = deviceContext;}
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com_ptr<ID2D1DeviceContext> Get() { return m_d2d; }
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private:
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com_ptr<ID2D1DeviceContext> m_d2d;
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};
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} // namespace winrt::RNSVG::implementation
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namespace winrt::RNSVG::factory_implementation {
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struct D2DDeviceContext : D2DDeviceContextT<D2DDeviceContext, implementation::D2DDeviceContext> {};
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} // namespace winrt::RNSVG::factory_implementation
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