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Schnappix/node_modules/react-native-svg/windows/RNSVG/GroupView.h
T

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2.0 KiB
C++

#pragma once
#include "GroupView.g.h"
#include "RenderableView.h"
namespace winrt::RNSVG::implementation {
struct GroupView
: GroupViewT<GroupView, RNSVG::implementation::RenderableView> {
public:
GroupView() = default;
GroupView(Microsoft::ReactNative::IReactContext const & /*context*/) {}
Windows::Foundation::Collections::IVector<RNSVG::IRenderable> Children() { return m_children; }
// IRenderablePaper
virtual void UpdateProperties(Microsoft::ReactNative::IJSValueReader const &reader, bool forceUpdate, bool invalidate);
hstring FontFamily() { return m_fontFamily; }
void FontFamily(hstring const &value) { m_fontFamily = value; }
float FontSize() { return m_fontSize; }
void FontSize(float value) { m_fontSize = value; }
hstring FontWeight() { return m_fontWeight; }
void FontWeight(hstring const &value) { m_fontWeight = value; }
// IRenderable
virtual void CreateResources();
virtual void MergeProperties(RNSVG::IRenderable const &other);
virtual void SaveDefinition();
virtual void CreateGeometry(RNSVG::D2DDeviceContext const &context);
virtual void Unload();
virtual RNSVG::IRenderable HitTest(Windows::Foundation::Point const &point);
void Draw(RNSVG::D2DDeviceContext const &deviceContext, Windows::Foundation::Size const &size);
virtual void DrawGroup(RNSVG::D2DDeviceContext const &deviceContext, Windows::Foundation::Size const &size);
private:
Windows::Foundation::Collections::IVector<RNSVG::IRenderable> m_children{
winrt::single_threaded_vector<RNSVG::IRenderable>()};
float m_fontSize{12.0f};
hstring m_fontFamily{L"Segoe UI"};
hstring m_fontWeight{L"auto"};
std::map<RNSVG::FontProp, bool> m_fontPropMap{
{RNSVG::FontProp::FontSize, false},
{RNSVG::FontProp::FontWeight, false},
{RNSVG::FontProp::FontFamily, false},
};
};
} // namespace winrt::RNSVG::implementation
namespace winrt::RNSVG::factory_implementation {
struct GroupView : GroupViewT<GroupView, implementation::GroupView> {};
} // namespace winrt::RNSVG::factory_implementation