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Schnappix/node_modules/react-native-gesture-handler/apple/Handlers/RNNativeViewHandler.mm
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//
// RNNativeViewHandler.m
// RNGestureHandler
//
// Created by Krzysztof Magiera on 12/10/2017.
// Copyright © 2017 Software Mansion. All rights reserved.
//
#import "RNNativeViewHandler.h"
#if !TARGET_OS_OSX
#import <UIKit/UIGestureRecognizerSubclass.h>
#endif
#import <React/RCTConvert.h>
#import <React/UIView+React.h>
#ifdef RCT_NEW_ARCH_ENABLED
#import <React/RCTScrollViewComponentView.h>
#else
#import <React/RCTScrollView.h>
#endif // RCT_NEW_ARCH_ENABLED
#pragma mark RNDummyGestureRecognizer
@implementation RNDummyGestureRecognizer {
__weak RNGestureHandler *_gestureHandler;
}
- (id)initWithGestureHandler:(RNGestureHandler *)gestureHandler
{
if ((self = [super initWithTarget:gestureHandler action:@selector(handleGesture:)])) {
_gestureHandler = gestureHandler;
}
return self;
}
#if !TARGET_OS_OSX
- (void)touchesBegan:(NSSet<RNGHUITouch *> *)touches withEvent:(UIEvent *)event
{
[_gestureHandler setCurrentPointerType:event];
[_gestureHandler.pointerTracker touchesBegan:touches withEvent:event];
}
- (void)touchesMoved:(NSSet<RNGHUITouch *> *)touches withEvent:(UIEvent *)event
{
[self updateStateIfScrollView];
[_gestureHandler.pointerTracker touchesMoved:touches withEvent:event];
}
- (void)touchesEnded:(NSSet<RNGHUITouch *> *)touches withEvent:(UIEvent *)event
{
[_gestureHandler.pointerTracker touchesEnded:touches withEvent:event];
self.state = UIGestureRecognizerStateFailed;
// For now, we are handling only the scroll view case.
// If more views need special treatment, then we can switch to a delegate pattern
if ([_gestureHandler retrieveScrollView:self.view] == nil) {
[self reset];
}
}
- (void)touchesCancelled:(NSSet<RNGHUITouch *> *)touches withEvent:(UIEvent *)event
{
[_gestureHandler.pointerTracker touchesCancelled:touches withEvent:event];
self.state = UIGestureRecognizerStateCancelled;
[self reset];
}
#else
- (void)mouseDown:(NSEvent *)event
{
[_gestureHandler setCurrentPointerTypeToMouse];
self.state = NSGestureRecognizerStateBegan;
[_gestureHandler.pointerTracker touchesBegan:[NSSet setWithObject:event] withEvent:event];
}
- (void)mouseDragged:(NSEvent *)event
{
self.state = NSGestureRecognizerStateChanged;
[_gestureHandler.pointerTracker touchesMoved:[NSSet setWithObject:event] withEvent:event];
}
- (void)mouseUp:(NSEvent *)event
{
self.state = NSGestureRecognizerStateEnded;
[_gestureHandler.pointerTracker touchesEnded:[NSSet setWithObject:event] withEvent:event];
[self reset];
}
#endif
- (void)reset
{
[_gestureHandler.pointerTracker reset];
[super reset];
[_gestureHandler reset];
}
- (void)updateStateIfScrollView
{
RNGHUIScrollView *scrollView = [_gestureHandler retrieveScrollView:self.view];
if (!scrollView) {
return;
}
for (UIGestureRecognizer *scrollViewGestureRecognizer in scrollView.gestureRecognizers) {
if ([_gestureHandler isUIScrollViewPanGestureRecognizer:scrollViewGestureRecognizer]) {
self.state = scrollViewGestureRecognizer.state;
}
}
}
@end
#pragma mark RNNativeViewGestureHandler
@implementation RNNativeViewGestureHandler {
BOOL _shouldActivateOnStart;
BOOL _disallowInterruption;
}
- (instancetype)initWithTag:(NSNumber *)tag
{
if ((self = [super initWithTag:tag])) {
_recognizer = [[RNDummyGestureRecognizer alloc] initWithGestureHandler:self];
}
return self;
}
- (void)configure:(NSDictionary *)config
{
[super configure:config];
_shouldActivateOnStart = [RCTConvert BOOL:config[@"shouldActivateOnStart"]];
_disallowInterruption = [RCTConvert BOOL:config[@"disallowInterruption"]];
}
#if !TARGET_OS_OSX
- (void)bindToView:(UIView *)view
{
// For UIControl based views (UIButton, UISwitch) we provide special handling that would allow
// for properties like `disallowInterruption` to work.
if ([view isKindOfClass:[UIControl class]]) {
UIControl *control = (UIControl *)view;
[control addTarget:self action:@selector(handleTouchDown:forEvent:) forControlEvents:UIControlEventTouchDown];
[control addTarget:self
action:@selector(handleTouchUpOutside:forEvent:)
forControlEvents:UIControlEventTouchUpOutside];
[control addTarget:self
action:@selector(handleTouchUpInside:forEvent:)
forControlEvents:UIControlEventTouchUpInside];
[control addTarget:self action:@selector(handleDragExit:forEvent:) forControlEvents:UIControlEventTouchDragExit];
[control addTarget:self action:@selector(handleDragEnter:forEvent:) forControlEvents:UIControlEventTouchDragEnter];
[control addTarget:self action:@selector(handleTouchCancel:forEvent:) forControlEvents:UIControlEventTouchCancel];
} else {
[super bindToView:view];
}
// We can restore default scrollview behaviour to delay touches to scrollview's children
// because gesture handler system can handle cancellation of scroll recognizer when JS responder
// is set
UIScrollView *scrollView = [self retrieveScrollView:view];
scrollView.delaysContentTouches = YES;
}
- (void)handleTouchDown:(UIView *)sender forEvent:(UIEvent *)event
{
[self setCurrentPointerType:event];
[self reset];
if (_disallowInterruption) {
// When `disallowInterruption` is set we cancel all gesture handlers when this UIControl
// gets DOWN event
for (RNGHUITouch *touch in [event allTouches]) {
for (UIGestureRecognizer *recogn in [touch gestureRecognizers]) {
recogn.enabled = NO;
recogn.enabled = YES;
}
}
}
[self sendEventsInState:RNGestureHandlerStateActive
forViewWithTag:sender.reactTag
withExtraData:[RNGestureHandlerEventExtraData forPointerInside:YES withPointerType:_pointerType]];
}
- (void)handleTouchUpOutside:(UIView *)sender forEvent:(UIEvent *)event
{
[self sendEventsInState:RNGestureHandlerStateEnd
forViewWithTag:sender.reactTag
withExtraData:[RNGestureHandlerEventExtraData forPointerInside:NO withPointerType:_pointerType]];
}
- (void)handleTouchUpInside:(UIView *)sender forEvent:(UIEvent *)event
{
[self sendEventsInState:RNGestureHandlerStateEnd
forViewWithTag:sender.reactTag
withExtraData:[RNGestureHandlerEventExtraData forPointerInside:YES withPointerType:_pointerType]];
}
- (void)handleDragExit:(UIView *)sender forEvent:(UIEvent *)event
{
// Pointer is moved outside of the view bounds, we cancel button when `shouldCancelWhenOutside` is set
if (self.shouldCancelWhenOutside) {
UIControl *control = (UIControl *)sender;
[control cancelTrackingWithEvent:event];
[self sendEventsInState:RNGestureHandlerStateEnd
forViewWithTag:sender.reactTag
withExtraData:[RNGestureHandlerEventExtraData forPointerInside:NO withPointerType:_pointerType]];
} else {
[self sendEventsInState:RNGestureHandlerStateActive
forViewWithTag:sender.reactTag
withExtraData:[RNGestureHandlerEventExtraData forPointerInside:NO withPointerType:_pointerType]];
}
}
- (void)handleDragEnter:(UIView *)sender forEvent:(UIEvent *)event
{
[self sendEventsInState:RNGestureHandlerStateActive
forViewWithTag:sender.reactTag
withExtraData:[RNGestureHandlerEventExtraData forPointerInside:YES withPointerType:_pointerType]];
}
- (void)handleTouchCancel:(UIView *)sender forEvent:(UIEvent *)event
{
[self sendEventsInState:RNGestureHandlerStateCancelled
forViewWithTag:sender.reactTag
withExtraData:[RNGestureHandlerEventExtraData forPointerInside:NO withPointerType:_pointerType]];
}
#else
- (RNGestureHandlerEventExtraData *)eventExtraData:(RNDummyGestureRecognizer *)recognizer
{
return [RNGestureHandlerEventExtraData forPointerInside:[self containsPointInView]
withPointerType:RNGestureHandlerMouse];
}
#endif
@end