57 lines
1.7 KiB
C++
57 lines
1.7 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <react/renderer/attributedstring/AttributedStringBox.h>
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#include <react/renderer/attributedstring/ParagraphAttributes.h>
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#include <react/renderer/textlayoutmanager/TextLayoutManager.h>
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namespace facebook::react {
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/*
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* State for <TextInput> component.
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*/
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class TextInputState final {
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public:
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TextInputState() = default;
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TextInputState(
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AttributedStringBox attributedStringBox,
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AttributedString reactTreeAttributedString,
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ParagraphAttributes paragraphAttributes,
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int64_t mostRecentEventCount)
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: attributedStringBox(std::move(attributedStringBox)),
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reactTreeAttributedString(std::move(reactTreeAttributedString)),
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paragraphAttributes(std::move(paragraphAttributes)),
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mostRecentEventCount(mostRecentEventCount) {}
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/*
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* All content of <TextInput> component.
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*/
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AttributedStringBox attributedStringBox;
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/*
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* All content of <TextInput> component represented as an `AttributedString`.
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* This stores the previous computed *from the React tree*. This usually
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* doesn't change as the TextInput contents are being updated. If it does
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* change, we need to wipe out current contents of the TextInput and replace
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* with the new value from the tree.
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*/
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AttributedString reactTreeAttributedString{};
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/*
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* Represents all visual attributes of a paragraph of text represented as
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* a ParagraphAttributes.
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*/
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ParagraphAttributes paragraphAttributes;
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int64_t mostRecentEventCount{0};
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};
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} // namespace facebook::react
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