#include "pch.h" #include "BrushView.h" #if __has_include("BrushView.g.cpp") #include "BrushView.g.cpp" #endif #include "D2DHelpers.h" namespace winrt::RNSVG::implementation { void BrushView::SaveDefinition() { if (auto const &root{SvgRoot()}) { CreateBrush(); root.Brushes().Insert(Id(), *this); } } void BrushView::SetBounds(Rect const &rect) { m_bounds = D2DHelpers::AsD2DRect(rect); UpdateBounds(); } void BrushView::Unload() { if (m_brush) { m_brush = nullptr; } __super::Unload(); } } // namespace winrt::RNSVG::implementation