Massive feature update: Solo session recovery, immediate result saving, image proxy, player reconnection (Live), and UI/UX refinements
This commit is contained in:
+75
-122
@@ -27,10 +27,6 @@ function broadcastAdmins(session, data) {
|
||||
for (const ws of session.presents) send(ws, data);
|
||||
}
|
||||
|
||||
function broadcastPlayers(session, data) {
|
||||
for (const [, p] of session.players) send(p.ws, data);
|
||||
}
|
||||
|
||||
function playerList(session) {
|
||||
return Array.from(session.players.keys());
|
||||
}
|
||||
@@ -44,15 +40,9 @@ function leaderboard(session) {
|
||||
|
||||
function sessionInfo(s) {
|
||||
return {
|
||||
code: s.code,
|
||||
setName: s.setName,
|
||||
status: s.status,
|
||||
options: s.options,
|
||||
questionCount: s.questions.length,
|
||||
currentQuestionIndex: s.currentQuestionIndex,
|
||||
playerCount: s.players.size,
|
||||
players: playerList(s),
|
||||
leaderboard: leaderboard(s),
|
||||
code: s.code, setName: s.setName, status: s.status, options: s.options,
|
||||
questionCount: s.questions.length, currentQuestionIndex: s.currentQuestionIndex,
|
||||
playerCount: s.players.size, players: playerList(s), leaderboard: leaderboard(s),
|
||||
};
|
||||
}
|
||||
|
||||
@@ -69,27 +59,17 @@ function isAdmin(token) {
|
||||
return token === getEnvConfig().adminPassword;
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------------ */
|
||||
/* WebSocket setup */
|
||||
/* ------------------------------------------------------------------ */
|
||||
|
||||
function setupWebSocket(server) {
|
||||
const wss = new WebSocketServer({ server });
|
||||
|
||||
wss.on('connection', (ws) => {
|
||||
ws.isAlive = true;
|
||||
ws.on('pong', () => (ws.isAlive = true));
|
||||
ws.on('message', (raw) => {
|
||||
try {
|
||||
handleMessage(ws, JSON.parse(raw));
|
||||
} catch (e) {
|
||||
console.error('[ws] Message error:', e);
|
||||
send(ws, { type: 'error', message: 'Ungueltige Nachricht' });
|
||||
}
|
||||
try { handleMessage(ws, JSON.parse(raw)); }
|
||||
catch (e) { console.error('[ws] Error:', e); send(ws, { type: 'error', message: 'Ungueltige Nachricht' }); }
|
||||
});
|
||||
ws.on('close', () => handleDisconnect(ws));
|
||||
});
|
||||
|
||||
setInterval(() => {
|
||||
wss.clients.forEach((ws) => {
|
||||
if (!ws.isAlive) return ws.terminate();
|
||||
@@ -99,98 +79,54 @@ function setupWebSocket(server) {
|
||||
}, 30000);
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------------ */
|
||||
/* Message router */
|
||||
/* ------------------------------------------------------------------ */
|
||||
|
||||
async function handleMessage(ws, msg) {
|
||||
console.log(`[ws] Received: ${msg.type}`);
|
||||
switch (msg.type) {
|
||||
case 'admin-create':
|
||||
return adminCreate(ws, msg);
|
||||
case 'admin-join':
|
||||
return adminJoin(ws, msg);
|
||||
case 'admin-start':
|
||||
return adminStart(ws, msg);
|
||||
case 'admin-show-result':
|
||||
return adminShowResult(ws, msg);
|
||||
case 'admin-next':
|
||||
return adminNext(ws, msg);
|
||||
case 'admin-end':
|
||||
return adminEnd(ws, msg);
|
||||
case 'present-join':
|
||||
return presentJoin(ws, msg);
|
||||
case 'join':
|
||||
return playerJoin(ws, msg);
|
||||
case 'answer':
|
||||
return playerAnswer(ws, msg);
|
||||
default:
|
||||
send(ws, { type: 'error', message: 'Unbekannter Typ: ' + msg.type });
|
||||
case 'admin-create': return adminCreate(ws, msg);
|
||||
case 'admin-join': return adminJoin(ws, msg);
|
||||
case 'admin-start': return adminStart(ws, msg);
|
||||
case 'admin-show-result': return adminShowResult(ws, msg);
|
||||
case 'admin-next': return adminNext(ws, msg);
|
||||
case 'admin-end': return adminEnd(ws, msg);
|
||||
case 'present-join': return presentJoin(ws, msg);
|
||||
case 'join': return playerJoin(ws, msg);
|
||||
case 'answer': return playerAnswer(ws, msg);
|
||||
default: send(ws, { type: 'error', message: 'Unbekannter Typ' });
|
||||
}
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------------ */
|
||||
/* Admin handlers */
|
||||
/* ------------------------------------------------------------------ */
|
||||
/* ---- Admin ---- */
|
||||
|
||||
async function adminCreate(ws, msg) {
|
||||
if (!isAdmin(msg.token)) return send(ws, { type: 'error', message: 'Nicht autorisiert' });
|
||||
|
||||
const config = readConfig();
|
||||
const set = config.sets.find((s) => s.id === msg.setId);
|
||||
if (!set) return send(ws, { type: 'error', message: 'Fragenset nicht gefunden' });
|
||||
|
||||
let questions;
|
||||
try {
|
||||
questions = await listRows(set.tableId);
|
||||
console.log(`[live] Loaded ${questions.length} questions for set "${set.name}"`);
|
||||
if (questions.length > 0) {
|
||||
console.log(`[live] Sample fields:`, Object.keys(questions[0]).join(', '));
|
||||
}
|
||||
} catch (e) {
|
||||
console.error('[live] Baserow error:', e.message);
|
||||
return send(ws, { type: 'error', message: 'Fehler beim Laden der Fragen: ' + e.message });
|
||||
}
|
||||
if (!questions.length) return send(ws, { type: 'error', message: 'Keine Fragen in dieser Tabelle gefunden' });
|
||||
try { questions = await listRows(set.tableId); }
|
||||
catch (e) { return send(ws, { type: 'error', message: 'Fehler: ' + e.message }); }
|
||||
if (!questions.length) return send(ws, { type: 'error', message: 'Keine Fragen gefunden' });
|
||||
|
||||
const opts = {
|
||||
shuffle: msg.options.shuffle !== false,
|
||||
scoring: msg.options.scoring || 'binary',
|
||||
timeLimit: parseInt(msg.options.timeLimit) || 30,
|
||||
};
|
||||
|
||||
if (opts.shuffle) questions = shuffle(questions);
|
||||
|
||||
const code = generateCode();
|
||||
const session = {
|
||||
code,
|
||||
sessionId: 'LIVE-' + Date.now().toString(36).toUpperCase(),
|
||||
setId: set.id,
|
||||
setName: set.name,
|
||||
tableId: set.tableId,
|
||||
options: opts,
|
||||
questions,
|
||||
currentQuestionIndex: -1,
|
||||
status: 'waiting',
|
||||
players: new Map(),
|
||||
admins: new Set([ws]),
|
||||
presents: new Set(),
|
||||
currentAnswers: new Map(),
|
||||
questionStartTime: null,
|
||||
timer: null,
|
||||
results: [],
|
||||
code, sessionId: 'LIVE-' + Date.now().toString(36).toUpperCase(),
|
||||
setId: set.id, setName: set.name, tableId: set.tableId, options: opts,
|
||||
questions, currentQuestionIndex: -1, status: 'waiting',
|
||||
players: new Map(), admins: new Set([ws]), presents: new Set(),
|
||||
currentAnswers: new Map(), questionStartTime: null, timer: null,
|
||||
currentSanitized: null, results: [],
|
||||
};
|
||||
|
||||
sessions.set(code, session);
|
||||
ws._qa = { code, role: 'admin' };
|
||||
|
||||
send(ws, {
|
||||
type: 'session-created',
|
||||
code,
|
||||
setName: set.name,
|
||||
questionCount: questions.length,
|
||||
options: opts,
|
||||
});
|
||||
send(ws, { type: 'session-created', code, setName: set.name, questionCount: questions.length, options: opts });
|
||||
}
|
||||
|
||||
function adminJoin(ws, msg) {
|
||||
@@ -224,7 +160,6 @@ function adminShowResult(ws, msg) {
|
||||
if (!isAdmin(msg.token)) return;
|
||||
const s = sessions.get(msg.code);
|
||||
if (!s || s.status !== 'active') return;
|
||||
console.log(`[live] Admin forced show result for session ${s.code}`);
|
||||
showResult(s);
|
||||
}
|
||||
|
||||
@@ -242,31 +177,65 @@ async function adminEnd(ws, msg) {
|
||||
await endSession(s);
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------------ */
|
||||
/* Player handlers */
|
||||
/* ------------------------------------------------------------------ */
|
||||
/* ---- Player ---- */
|
||||
|
||||
function playerJoin(ws, msg) {
|
||||
const s = sessions.get(msg.code);
|
||||
if (!s) return send(ws, { type: 'error', message: 'Session nicht gefunden. Pruefe den Code.' });
|
||||
if (s.status !== 'waiting') return send(ws, { type: 'error', message: 'Session laeuft bereits oder ist beendet.' });
|
||||
if (!s) return send(ws, { type: 'error', message: 'Session nicht gefunden.' });
|
||||
|
||||
const name = (msg.name || '').trim();
|
||||
if (!name) return send(ws, { type: 'error', message: 'Name darf nicht leer sein' });
|
||||
|
||||
// --- Reconnect existing player ---
|
||||
if (s.players.has(name)) {
|
||||
const existing = s.players.get(name);
|
||||
if (existing.ws && existing.ws.readyState === WebSocket.OPEN) {
|
||||
return send(ws, { type: 'error', message: 'Name bereits online. Bitte waehle einen anderen.' });
|
||||
}
|
||||
|
||||
// Reconnect
|
||||
existing.ws = ws;
|
||||
} else {
|
||||
s.players.set(name, { ws, score: 0, answers: [] });
|
||||
ws._qa = { code: msg.code, role: 'player', name };
|
||||
|
||||
send(ws, {
|
||||
type: 'joined',
|
||||
session: { code: s.code, setName: s.setName, playerCount: s.players.size, players: playerList(s) },
|
||||
});
|
||||
|
||||
// Catch up to current game state
|
||||
if (s.status === 'active' && s.currentSanitized) {
|
||||
const tl = s.options.scoring === 'time' ? s.options.timeLimit : 0;
|
||||
send(ws, { type: 'game-start', totalQuestions: s.questions.length });
|
||||
send(ws, {
|
||||
type: 'question', index: s.currentQuestionIndex, total: s.questions.length,
|
||||
question: s.currentSanitized, timeLimit: tl,
|
||||
});
|
||||
if (s.currentAnswers.has(name)) {
|
||||
send(ws, { type: 'answer-received' });
|
||||
}
|
||||
} else if (s.status === 'showing-result') {
|
||||
send(ws, { type: 'game-start', totalQuestions: s.questions.length });
|
||||
// They'll see the next question when master clicks next
|
||||
} else if (s.status === 'ended') {
|
||||
send(ws, { type: 'game-end', leaderboard: leaderboard(s), sessionId: s.sessionId });
|
||||
}
|
||||
|
||||
broadcastAll(s, { type: 'player-joined', name, playerCount: s.players.size, players: playerList(s) }, ws);
|
||||
return;
|
||||
}
|
||||
|
||||
// --- New player: only allowed in waiting room ---
|
||||
if (s.status !== 'waiting') {
|
||||
return send(ws, { type: 'error', message: 'Session laeuft bereits. Nur bestehende Teilnehmer koennen wieder beitreten.' });
|
||||
}
|
||||
|
||||
s.players.set(name, { ws, score: 0, answers: [] });
|
||||
ws._qa = { code: msg.code, role: 'player', name };
|
||||
|
||||
send(ws, { type: 'joined', session: { code: s.code, setName: s.setName, playerCount: s.players.size, players: playerList(s) } });
|
||||
send(ws, {
|
||||
type: 'joined',
|
||||
session: { code: s.code, setName: s.setName, playerCount: s.players.size, players: playerList(s) },
|
||||
});
|
||||
broadcastAll(s, { type: 'player-joined', name, playerCount: s.players.size, players: playerList(s) }, ws);
|
||||
}
|
||||
|
||||
@@ -280,7 +249,6 @@ function playerAnswer(ws, msg) {
|
||||
const elapsed = (Date.now() - s.questionStartTime) / 1000;
|
||||
const tl = s.options.scoring === 'time' ? s.options.timeLimit : 0;
|
||||
const remaining = tl > 0 ? Math.max(0, tl - elapsed) : 0;
|
||||
|
||||
if (tl > 0 && remaining <= 0) return;
|
||||
|
||||
s.currentAnswers.set(qa.name, { answers: msg.answers || [], timeRemaining: remaining });
|
||||
@@ -290,9 +258,7 @@ function playerAnswer(ws, msg) {
|
||||
if (s.currentAnswers.size >= s.players.size) showResult(s);
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------------ */
|
||||
/* Game flow */
|
||||
/* ------------------------------------------------------------------ */
|
||||
/* ---- Game flow ---- */
|
||||
|
||||
function sendNextQuestion(s) {
|
||||
s.currentQuestionIndex++;
|
||||
@@ -305,15 +271,11 @@ function sendNextQuestion(s) {
|
||||
const q = s.questions[s.currentQuestionIndex];
|
||||
const tl = s.options.scoring === 'time' ? s.options.timeLimit : 0;
|
||||
const sanitized = sanitizeQuestion(q);
|
||||
|
||||
console.log(`[live] Session ${s.code}: Sending question ${s.currentQuestionIndex + 1}/${s.questions.length}`);
|
||||
s.currentSanitized = sanitized; // Store for reconnecting players
|
||||
|
||||
broadcastAll(s, {
|
||||
type: 'question',
|
||||
index: s.currentQuestionIndex,
|
||||
total: s.questions.length,
|
||||
question: sanitized,
|
||||
timeLimit: tl,
|
||||
type: 'question', index: s.currentQuestionIndex, total: s.questions.length,
|
||||
question: sanitized, timeLimit: tl,
|
||||
});
|
||||
|
||||
clearTimeout(s.timer);
|
||||
@@ -383,32 +345,23 @@ async function endSession(s) {
|
||||
const config = readConfig();
|
||||
if (config.answersTableId && s.results.length) {
|
||||
await batchCreateRows(config.answersTableId, s.results);
|
||||
console.log(`[live] Session ${s.code}: ${s.results.length} Ergebnisse in Baserow gespeichert`);
|
||||
} else {
|
||||
console.log(`[live] Session ${s.code}: Keine Antworten-Tabelle konfiguriert oder keine Ergebnisse`);
|
||||
console.log(`[live] Session ${s.code}: ${s.results.length} Ergebnisse gespeichert`);
|
||||
}
|
||||
} catch (e) {
|
||||
console.error('[live] Fehler beim Speichern:', e.message);
|
||||
console.error('[live] Speicherfehler:', e.message);
|
||||
}
|
||||
|
||||
setTimeout(() => sessions.delete(s.code), 300000);
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------------ */
|
||||
/* Disconnect */
|
||||
/* ------------------------------------------------------------------ */
|
||||
|
||||
function handleDisconnect(ws) {
|
||||
const qa = ws._qa;
|
||||
if (!qa) return;
|
||||
const s = sessions.get(qa.code);
|
||||
if (!s) return;
|
||||
|
||||
if (qa.role === 'admin') s.admins.delete(ws);
|
||||
else if (qa.role === 'present') s.presents.delete(ws);
|
||||
else if (qa.role === 'player') {
|
||||
broadcastAll(s, { type: 'player-left', name: qa.name, playerCount: s.players.size, players: playerList(s) });
|
||||
}
|
||||
// Players stay in the session (they can reconnect)
|
||||
}
|
||||
|
||||
function getSessions() {
|
||||
|
||||
Reference in New Issue
Block a user