mirror of
https://github.com/paperclipai/paperclip.git
synced 2026-10-06 10:48:12 +02:00
## Thinking Path > - Paperclip is the open source app people use to manage AI agents for work. > - Agents ask structured questions in task threads and the composer. > - The shared form shows one question at a time. > - A single choice already completes an answer, but the form requires another click on Next. > - This pull request moves to the next question when the user selects one option. > - Multi-select and custom answers keep their Next step. The last page keeps explicit submission. ## Linked Issues or Issue Description **What existing behavior does this improve?** The paged question form in the task composer and task interaction cards. **Subsystem affected** ui/ — React board UI. **Current behavior** The user clicks a single choice, then clicks Next to reach the next question. **Proposed behavior** A single choice shows its checked state for 160 ms, then opens the next question with an 80 ms fade. Reduced-motion mode skips the animation. Multi-select stays on the current page until Next. Other stays open for typing. The last question waits for Submit answers. **Reason and benefit** Remove an extra click from each single-choice question while preserving explicit submission. **Breaking changes** Single-choice selection now changes the page. Answer payloads and APIs do not change. The user can return to earlier answers with the previous arrow. **Additional context** Related work: #12640 introduced the task workspace. No duplicate auto-advance change was found. ## What Changed - Confirm a single-choice answer with a brief radio animation and row highlight, then fade into the next page and focus the new question. - Use motion tokens for the 160 ms confirmation and 80 ms page fade. Honor reduced motion and cancel pending advances when the user changes direction or closes the form. - Lightly highlight every selected row with a foreground tint that remains visible against the composer in both themes, for single-select and multi-select answers. - Preserve multi-select, custom answers, back navigation, and final submission. - Ignore repeated number-key events and selection during an upload or submission. - Update composer and card tests. Add interactive and verified composer stories to the existing interaction Storybook group. - Document the Storybook scenario in the developer guide. ## Verification - Focused composer, card, and motion-catalog tests: 121 passed, including animation timing and cancellation. - `pnpm check:token-gates`: passed. - `pnpm build-storybook`: passed. Browser interaction story: passed with the selection animation enabled. - Selected-row refinement: 121 focused tests, token gates, and Storybook build passed. Browser inspection confirmed row highlighting for single-select and multiple selected checkboxes, plus light-theme contrast. - Manual browser check: select SQLite, select two features, click Next, select Now, then submit. The summary contains every answer. - `pnpm -r typecheck`: passed. - `pnpm build`: passed. - All 31 remote checks passed on the latest commit (`04a3f3983`), including typecheck, general and serialized tests, production build/native-runner verification, canary validation, and browser tests. Two optional Storybook deployment/visual jobs were skipped. Greptile reviewed the same commit at 5/5 with no actionable findings. The selected-row highlight refinement is included in that verification. - Animation refinement: UI typecheck, UI build, token gates, and 121 focused tests passed. - The broader UI run had 5,940 passing tests and three failures in unchanged Inbox/IssuesList tests. Both affected suites passed in isolation (73/73), including all three previously failing cases. - The broad local `pnpm test:run` was stopped after reproducing the native-runner failure below and after the full remote suite passed. It is not a clean local full-suite result. - Local runner limitation: `server/src/services/native-runtime/native-session-resume.test.ts` has one reproducible failure in unchanged code. The damaged-epoch recovery test expects `run.attach requires a settled Codex provider session`; the runner instead reports `semantic tool input content digest does not match its transmitted input` at line 1019. After building the missing fake provider with `pnpm --filter @paperclipai/paperclip-runner build:rust`, the isolated suite has 36 passing tests and this one failure. No server or runner files changed in this PR. ## Risks - Selecting a single choice changes the visible question after a brief checked-state confirmation. Back navigation preserves the choice so it can be edited. - The final page still requires Submit answers. Selecting Other still requires text and explicit progress. - No database, server, API, or dependency changes. ## Model Used - OpenAI GPT-6 in Codex, with reasoning, code editing, terminal tools, and browser verification. Exact serving revision and context window size are not exposed in this session. ## Checklist - [x] I have included a thinking path that traces from project context to this change - [x] I have specified the model used (with version and capability details) - [x] I have checked ROADMAP.md and confirmed this PR does not duplicate planned core work - [x] I have searched GitHub for duplicate or related PRs and linked them above - [x] I have either (a) linked existing issues with `Fixes: #` / `Closes #` / `Refs #` OR (b) described the issue in-PR following the relevant issue template - [x] I have not referenced internal/instance-local Paperclip issues or links (only public GitHub `#NNN` / `github.com/paperclipai/paperclip` URLs) - [x] My branch name describes the change (e.g. `docs/...`, `fix/...`) and contains no internal Paperclip ticket id or instance-derived details - [ ] I have run tests locally and they pass - [x] I have added or updated tests where applicable - [x] I have updated relevant documentation to reflect my changes - [x] I have considered and documented any risks above - [x] All Paperclip CI gates are green - [x] Greptile is 5/5 with no open P2s, recommendations, or follow-ups - [x] I will address all Greptile and reviewer comments before requesting merge --------- Co-authored-by: Paperclip <noreply@paperclip.ing>
1794 lines
59 KiB
TypeScript
1794 lines
59 KiB
TypeScript
import { useEffect, useRef, useState } from "react";
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import { expect, userEvent, waitFor, within } from "storybook/test";
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import type { PaperclipQuestionResponse, PaperclipQuestionSet } from "@paperclipai/adapter-utils";
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import { QuestionForm, QuestionResponseSummary } from "@/components/task-chat/QuestionForm";
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import { TaskChatComposer } from "@/components/task-chat/TaskChatComposer";
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import { Button } from "@/components/ui/button";
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import type { Meta, StoryObj } from "@storybook/react-vite";
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import { IssueChatThread } from "@/components/IssueChatThread";
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import { IssueThreadInteractionCard } from "@/components/IssueThreadInteractionCard";
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import {
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Card,
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CardContent,
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CardDescription,
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CardHeader,
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CardTitle,
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} from "@/components/ui/card";
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import {
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acceptedManyRequestCheckboxConfirmationInteraction,
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acceptedRequestCheckboxConfirmationInteraction,
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acceptedSuggestedTasksInteraction,
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answeredAskUserQuestionsInteraction,
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acceptedRequestConfirmationInteraction,
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boundedRequestCheckboxConfirmationInteraction,
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commentExpiredRequestConfirmationInteraction,
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declinedToolActionInteraction,
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executedToolActionInteraction,
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expiredToolActionInteraction,
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failedRequestConfirmationInteraction,
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failedToolActionInteraction,
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pendingSecretProposalInteraction,
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executedSecretProposalInteraction,
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failedSecretProposalInteraction,
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rejectedSecretProposalInteraction,
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expiredSecretProposalInteraction,
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genericPendingRequestConfirmationInteraction,
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agentAddressedRequestConfirmationInteraction,
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companyCappedRequestConfirmationInteraction,
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humanOnlyRequestConfirmationInteraction,
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legacyRestrictedRequestConfirmationInteraction,
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notCreatorRequestConfirmationInteraction,
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pendingToolActionDestructiveInteraction,
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pendingToolActionWriteInteraction,
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runningToolActionInteraction,
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issueThreadInteractionComments,
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issueThreadInteractionEvents,
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issueThreadInteractionFixtureMeta,
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issueThreadInteractionLiveRuns,
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issueThreadInteractionTranscriptsByRunId,
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completeRequestItemVerdictsInteraction,
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manyItemsRequestItemVerdictsInteraction,
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manyOptionsRequestCheckboxConfirmationInteraction,
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mixedIssueThreadInteractions,
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optionalDeclineRequestConfirmationInteraction,
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partialRequestItemVerdictsInteraction,
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pendingRequestItemVerdictsInteraction,
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supersededRequestItemVerdictsInteraction,
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pendingAskUserQuestionsInteraction,
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pendingRequestCheckboxConfirmationInteraction,
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pendingRequestConfirmationInteraction,
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pendingSuggestedTasksInteraction,
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planApprovalAcceptedRequestConfirmationInteraction,
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planApprovalResumeFailedRequestConfirmationInteraction,
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rejectedNoReasonRequestConfirmationInteraction,
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rejectedRequestCheckboxConfirmationInteraction,
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rejectedRequestConfirmationInteraction,
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rejectedSuggestedTasksInteraction,
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staleTargetRequestCheckboxConfirmationInteraction,
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staleTargetRequestConfirmationInteraction,
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pendingConnectionIntentInteraction,
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authorizingConnectionIntentInteraction,
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retryConnectionIntentInteraction,
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connectedConnectionIntentInteraction,
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declinedConnectionIntentInteraction,
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supersededConnectionIntentInteraction,
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expiredConnectionIntentInteraction,
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} from "@/fixtures/issueThreadInteractionFixtures";
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import type {
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AskUserQuestionsAnswer,
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AskUserQuestionsInteraction,
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RequestCheckboxConfirmationInteraction,
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RequestConfirmationInteraction,
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RequestItemVerdictsInteraction,
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RequestItemVerdictsResultItem,
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RequestItemVerdictValue,
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SuggestTasksInteraction,
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} from "@/lib/issue-thread-interactions";
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import { storybookAgentMap } from "../fixtures/paperclipData";
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const boardUserLabels = new Map<string, string>([
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[issueThreadInteractionFixtureMeta.currentUserId, "Riley Board"],
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["user-product", "Mara Product"],
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]);
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function StoryFrame({ children }: { children: React.ReactNode }) {
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return (
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<div className="paperclip-story">
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<main className="paperclip-story__inner space-y-6">{children}</main>
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</div>
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);
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}
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function Section({
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eyebrow,
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title,
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children,
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}: {
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eyebrow: string;
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title: string;
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children: React.ReactNode;
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}) {
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return (
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<section className="paperclip-story__frame overflow-hidden">
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<div className="flex flex-wrap items-start justify-between gap-3 border-b border-border px-5 py-4">
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<div>
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<div className="paperclip-story__label">{eyebrow}</div>
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<h2 className="mt-1 text-xl font-semibold">{title}</h2>
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</div>
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</div>
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<div className="p-5">{children}</div>
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</section>
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);
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}
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function ScenarioCard({
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title,
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description,
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children,
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}: {
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title: string;
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description: string;
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children: React.ReactNode;
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}) {
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return (
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<Card className="shadow-none">
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<CardHeader>
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<CardTitle>{title}</CardTitle>
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<CardDescription>{description}</CardDescription>
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</CardHeader>
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<CardContent>{children}</CardContent>
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</Card>
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);
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}
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function OpenConnectionIntentDialogStory() {
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const hostRef = useRef<HTMLDivElement>(null);
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useEffect(() => {
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const frame = window.requestAnimationFrame(() => {
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const trigger = Array.from(
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hostRef.current?.querySelectorAll("button") ?? [],
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).find((candidate) =>
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candidate.textContent?.includes("Connect / Use existing"),
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);
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trigger?.click();
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});
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return () => window.cancelAnimationFrame(frame);
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}, []);
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return (
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<div ref={hostRef}>
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<IssueThreadInteractionCard
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interaction={pendingConnectionIntentInteraction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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/>
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</div>
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);
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}
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function AudienceCard({
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interaction,
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}: {
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interaction: RequestConfirmationInteraction;
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}) {
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return (
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<IssueThreadInteractionCard
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interaction={interaction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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onAcceptInteraction={() => undefined}
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onRejectInteraction={() => undefined}
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/>
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);
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}
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function InteractiveSuggestedTasksCard() {
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const [interaction, setInteraction] = useState<SuggestTasksInteraction>(
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pendingSuggestedTasksInteraction,
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);
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return (
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<IssueThreadInteractionCard
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interaction={interaction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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onAcceptInteraction={(_interaction, selectedClientKeys) =>
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setInteraction({
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...acceptedSuggestedTasksInteraction,
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result: {
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version: 1,
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createdTasks: (
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acceptedSuggestedTasksInteraction.result?.createdTasks ?? []
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).filter(
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(task) => selectedClientKeys?.includes(task.clientKey) ?? true,
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),
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skippedClientKeys: pendingSuggestedTasksInteraction.payload.tasks
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.map((task) => task.clientKey)
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.filter(
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(clientKey) =>
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!(selectedClientKeys?.includes(clientKey) ?? true),
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),
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},
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})
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}
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onRejectInteraction={(_interaction, reason) =>
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setInteraction({
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...rejectedSuggestedTasksInteraction,
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result: {
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version: 1,
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...(rejectedSuggestedTasksInteraction.result ?? {}),
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rejectionReason:
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reason ||
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rejectedSuggestedTasksInteraction.result?.rejectionReason ||
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null,
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},
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})
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}
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/>
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);
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}
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function buildAnsweredInteraction(
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answers: AskUserQuestionsAnswer[],
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): AskUserQuestionsInteraction {
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const labels = pendingAskUserQuestionsInteraction.payload.questions.flatMap(
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(question) => {
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const answer = answers.find((entry) => entry.questionId === question.id);
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if (!answer) return [];
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return question.options
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.filter((option) => answer.optionIds.includes(option.id))
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.map((option) => option.label);
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},
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);
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return {
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...answeredAskUserQuestionsInteraction,
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result: {
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version: 1,
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answers,
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summaryMarkdown: labels.map((label) => `- ${label}`).join("\n"),
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},
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};
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}
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function InteractiveAskUserQuestionsCard() {
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const [interaction, setInteraction] = useState<AskUserQuestionsInteraction>(
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pendingAskUserQuestionsInteraction,
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);
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return (
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<IssueThreadInteractionCard
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interaction={interaction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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onSubmitInteractionAnswers={(_interaction, answers) =>
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setInteraction(buildAnsweredInteraction(answers))
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}
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/>
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);
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}
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function InteractiveRequestConfirmationCard() {
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const [interaction, setInteraction] =
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useState<RequestConfirmationInteraction>(
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pendingRequestConfirmationInteraction,
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);
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return (
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<IssueThreadInteractionCard
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interaction={interaction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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onAcceptInteraction={() =>
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setInteraction(acceptedRequestConfirmationInteraction)
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}
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onRejectInteraction={(_interaction, reason) =>
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setInteraction({
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...rejectedRequestConfirmationInteraction,
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result: {
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version: 1,
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outcome: "rejected",
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reason:
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reason ||
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rejectedRequestConfirmationInteraction.result?.reason ||
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null,
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},
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})
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}
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/>
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);
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}
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function InteractiveRequestCheckboxConfirmationCard({
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pending,
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accepted,
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rejected,
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}: {
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pending: RequestCheckboxConfirmationInteraction;
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accepted: RequestCheckboxConfirmationInteraction;
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rejected: RequestCheckboxConfirmationInteraction;
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}) {
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const [interaction, setInteraction] =
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useState<RequestCheckboxConfirmationInteraction>(pending);
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return (
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<IssueThreadInteractionCard
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interaction={interaction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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onAcceptInteraction={(
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_interaction,
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_selectedClientKeys,
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selectedOptionIds,
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) =>
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setInteraction({
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...accepted,
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payload: pending.payload,
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result: {
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version: 1,
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outcome: "accepted",
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selectedOptionIds: selectedOptionIds ?? [],
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},
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})
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}
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onRejectInteraction={(_interaction, reason) =>
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setInteraction({
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...rejected,
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payload: pending.payload,
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result: {
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version: 1,
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outcome: "rejected",
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reason: reason || rejected.result?.reason || null,
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},
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})
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}
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/>
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);
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}
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function InteractiveRequestItemVerdictsCard({
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initial = pendingRequestItemVerdictsInteraction,
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}: {
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initial?: RequestItemVerdictsInteraction;
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}) {
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const [interaction, setInteraction] =
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useState<RequestItemVerdictsInteraction>(initial);
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return (
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<IssueThreadInteractionCard
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interaction={interaction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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onSubmitInteractionVerdicts={(_interaction, verdicts) =>
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setInteraction((current) => {
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const existing = current.result?.items ?? [];
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const existingIds = new Set(existing.map((item) => item.id));
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const merged: RequestItemVerdictsResultItem[] = [
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...existing,
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...verdicts
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.filter((verdict) => !existingIds.has(verdict.id))
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.map((verdict) => ({
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id: verdict.id,
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verdict: verdict.verdict as RequestItemVerdictValue,
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reason: verdict.reason ?? null,
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resolvedByUserId:
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issueThreadInteractionFixtureMeta.currentUserId,
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resolvedAt: new Date("2026-04-20T15:20:00.000Z"),
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})),
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];
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const complete = merged.length === current.payload.items.length;
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return {
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...current,
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status: complete ? "answered" : "pending",
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resolvedAt: complete ? new Date("2026-04-20T15:20:00.000Z") : null,
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resolvedByUserId: complete
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? issueThreadInteractionFixtureMeta.currentUserId
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: null,
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result: {
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version: 1,
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outcome: "resolved",
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complete,
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items: merged,
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},
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};
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})
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}
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/>
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);
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}
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function AutoOpenDeclineRequestConfirmationCard({
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interaction,
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}: {
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interaction: RequestConfirmationInteraction;
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}) {
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const ref = useRef<HTMLDivElement | null>(null);
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useEffect(() => {
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const declineButton = Array.from(
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ref.current?.querySelectorAll("button") ?? [],
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).find((button) =>
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button.textContent?.includes(
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interaction.payload.rejectLabel ?? "Decline",
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),
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);
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declineButton?.click();
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}, [interaction]);
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return (
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<div ref={ref}>
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<IssueThreadInteractionCard
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interaction={interaction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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onAcceptInteraction={() => undefined}
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onRejectInteraction={() => undefined}
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/>
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</div>
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);
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}
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|
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const meta = {
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title: "Chat & Comments/Issue Thread Interactions",
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parameters: {
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docs: {
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description: {
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component:
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"Interaction cards for `suggest_tasks`, `ask_user_questions`, `request_confirmation`, and `request_checkbox_confirmation`, shown both in isolation and inside the real `IssueChatThread` feed.",
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},
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},
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},
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} satisfies Meta;
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export default meta;
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type Story = StoryObj<typeof meta>;
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|
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export const SuggestedTasksPending: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Pending suggested tasks"
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|
description="Draft issues are selectable before they become real issues."
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>
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<InteractiveSuggestedTasksCard />
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</ScenarioCard>
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</StoryFrame>
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),
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};
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|
|
|
export const SuggestedTasksAccepted: Story = {
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|
render: () => (
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<StoryFrame>
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<ScenarioCard
|
|
title="Accepted suggested tasks"
|
|
description="Created issues are linked back to their original draft rows."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={acceptedSuggestedTasksInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const SuggestedTasksRejected: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Rejected suggested tasks"
|
|
description="The declined draft stays visible with its rejection note."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={rejectedSuggestedTasksInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
const composerQuestions: PaperclipQuestionSet = {
|
|
schema: "paperclip.question_set.v1",
|
|
title: "Express app — scope",
|
|
questions: [
|
|
{
|
|
id: "storage",
|
|
prompt: "Does it need to store anything?",
|
|
answerMode: "single_select",
|
|
required: true,
|
|
options: [
|
|
{ id: "memory", label: "No — in-memory is fine", description: "Fastest to something running; state dies on restart." },
|
|
{ id: "sqlite", label: "SQLite file", description: "Real persistence, zero infrastructure. Good default for a first version." },
|
|
{ id: "postgres", label: "Postgres", description: "Needs a database to point at." },
|
|
],
|
|
customAnswer: { enabled: true },
|
|
},
|
|
{
|
|
id: "features",
|
|
prompt: "Which features should it include?",
|
|
helpText: "Choose all that apply, then click Next.",
|
|
answerMode: "multi_select",
|
|
required: true,
|
|
options: [
|
|
{ id: "auth", label: "Sign in" },
|
|
{ id: "search", label: "Search" },
|
|
{ id: "uploads", label: "File uploads" },
|
|
],
|
|
},
|
|
{
|
|
id: "timing",
|
|
prompt: "When should we start?",
|
|
answerMode: "single_select",
|
|
required: true,
|
|
options: [
|
|
{ id: "now", label: "Now" },
|
|
{ id: "later", label: "Later" },
|
|
],
|
|
},
|
|
],
|
|
};
|
|
|
|
function InteractiveComposerQuestions() {
|
|
const [response, setResponse] = useState<PaperclipQuestionResponse | null>(null);
|
|
const [open, setOpen] = useState(true);
|
|
const [reset, setReset] = useState(0);
|
|
return (
|
|
<div className="mx-auto max-w-2xl space-y-4">
|
|
{response ? (
|
|
<div role="status" className="space-y-3">
|
|
<p className="text-sm font-medium">Answers submitted</p>
|
|
<QuestionResponseSummary questionSet={composerQuestions} response={response} />
|
|
</div>
|
|
) : null}
|
|
<TaskChatComposer
|
|
onAdd={() => {}}
|
|
workMode="standard"
|
|
takeover={open ? {
|
|
id: `composer-questions-${reset}`,
|
|
label: composerQuestions.title!,
|
|
pendingCount: 1,
|
|
inlineSkip: true,
|
|
content: <QuestionForm
|
|
key={reset}
|
|
id="composer-questions"
|
|
questionSet={composerQuestions}
|
|
onSubmit={(next) => { setResponse(next); setOpen(false); }}
|
|
/>,
|
|
onDismiss: () => setOpen(false),
|
|
onSkip: () => setOpen(false),
|
|
} : null}
|
|
/>
|
|
<Button variant="outline" onClick={() => { setResponse(null); setReset((value) => value + 1); setOpen(true); }}>
|
|
Restart questions
|
|
</Button>
|
|
</div>
|
|
);
|
|
}
|
|
|
|
/** Single choices advance, while Other, multi-select, and final submission wait. */
|
|
export const ComposerQuestionsAutoAdvance: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Composer questions"
|
|
description="Selected rows are lightly highlighted. Choose a single option to see a quick selection confirmation, then advance. Other stays open for typing. Multi-select waits for Next, and the last question waits for Submit answers."
|
|
>
|
|
<InteractiveComposerQuestions />
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ComposerQuestionsAutoAdvanceVerified: Story = {
|
|
...ComposerQuestionsAutoAdvance,
|
|
play: async ({ canvasElement }) => {
|
|
const canvas = within(canvasElement);
|
|
await userEvent.click(canvas.getByRole("radio", { name: "Other" }));
|
|
await expect(canvas.getByText("1 of 3")).toBeVisible();
|
|
await expect(canvas.getByTestId("question-other-answer-composer")).toBeVisible();
|
|
await userEvent.click(canvas.getByRole("radio", { name: /SQLite file/ }));
|
|
await waitFor(() => expect(canvas.getByText("2 of 3")).toBeVisible());
|
|
await userEvent.click(canvas.getByRole("checkbox", { name: "Sign in" }));
|
|
await userEvent.click(canvas.getByRole("checkbox", { name: "Search" }));
|
|
await expect(canvas.getByText("2 of 3")).toBeVisible();
|
|
await userEvent.click(canvas.getByRole("button", { name: "Next" }));
|
|
await userEvent.click(canvas.getByRole("radio", { name: "Now" }));
|
|
await expect(canvas.getByText("3 of 3")).toBeVisible();
|
|
await expect(canvas.queryByText("Answers submitted")).not.toBeInTheDocument();
|
|
await userEvent.click(canvas.getByRole("button", { name: "Submit answers" }));
|
|
await expect(canvas.getByText("Answers submitted")).toBeVisible();
|
|
await expect(canvas.getByText("SQLite file", { exact: true })).toBeVisible();
|
|
await expect(canvas.getByText("Sign in, Search", { exact: true })).toBeVisible();
|
|
},
|
|
};
|
|
|
|
export const AskUserQuestionsPending: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Pending question form"
|
|
description="Single- and multi-select questions remain local until submitted."
|
|
>
|
|
<InteractiveAskUserQuestionsCard />
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const AskUserQuestionsAnswered: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Answered question form"
|
|
description="Selected answers and the submitted summary remain attached to the thread."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={answeredAskUserQuestionsInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const RequestConfirmationPending: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Pending request confirmation"
|
|
description="A generic confirmation can render without a target or custom labels."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={genericPendingRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
onAcceptInteraction={() => undefined}
|
|
onRejectInteraction={() => undefined}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const RequestConfirmationPendingWithTarget: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Pending request confirmation with target"
|
|
description="The watched plan document renders as a compact target chip."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={pendingRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
onAcceptInteraction={() => undefined}
|
|
onRejectInteraction={() => undefined}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const RequestConfirmationPendingDecliningOptional: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Pending optional decline"
|
|
description="The decline textarea is visible, but a reason is optional."
|
|
>
|
|
<AutoOpenDeclineRequestConfirmationCard
|
|
interaction={optionalDeclineRequestConfirmationInteraction}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const RequestConfirmationPendingRequireReason: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Pending required decline reason"
|
|
description="A plan approval waits for an explicit board decision and requires a decline reason."
|
|
>
|
|
<InteractiveRequestConfirmationCard />
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const RequestConfirmationConfirmed: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Confirmed request confirmation"
|
|
description="The resolved state remains visible without active controls."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={acceptedRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const RequestConfirmationDeclinedWithReason: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Declined request confirmation"
|
|
description="The decline reason stays attached to the request in the thread."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={rejectedRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const RequestConfirmationDeclinedNoReason: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Declined without a reason"
|
|
description="The card stays compact when no decline reason was provided."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={rejectedNoReasonRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const RequestConfirmationExpiredByComment: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Expired by comment"
|
|
description="A board comment superseded the request before resolution."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={commentExpiredRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const RequestConfirmationExpiredByTargetChange: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Expired by target change"
|
|
description="The watched plan document moved to a newer revision before approval."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={staleTargetRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const RequestConfirmationPlanApprovalPending: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Pending plan approval"
|
|
description="The plan-approval variant keeps the approval labels and target chip visible."
|
|
>
|
|
<InteractiveRequestConfirmationCard />
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const RequestConfirmationPlanApprovalConfirmed: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Confirmed plan approval"
|
|
description="The resolved plan approval reads as a compact receipt."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={planApprovalAcceptedRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const RequestConfirmationPlanApprovalResumeFailed: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Plan approval resume failed"
|
|
description="The approval remains accepted, but the failed continuation is visibly amber and needs attention."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={planApprovalResumeFailedRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const RequestConfirmationFailed: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Failed request confirmation"
|
|
description="The failed state provides explicit recovery copy."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={failedRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const RequestConfirmationAccepted = RequestConfirmationConfirmed;
|
|
export const RequestConfirmationRejected =
|
|
RequestConfirmationDeclinedWithReason;
|
|
|
|
export const ConnectionIntentStates: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<Section eyebrow="Connection intent" title="Inline setup request states">
|
|
<div className="grid gap-6 xl:grid-cols-2">
|
|
<ScenarioCard
|
|
title="Addressed user"
|
|
description="The responsible user can launch the shared connection setup flow or decline in place."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={pendingConnectionIntentInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Other viewer"
|
|
description="Other viewers see who Paperclip is waiting for and receive no connection controls."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={pendingConnectionIntentInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId="user-product"
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Authorizing"
|
|
description="The in-flight state prevents duplicate authorization or decline actions."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={authorizingConnectionIntentInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Retry needed"
|
|
description="A failed popup or provider callback keeps the intent pending with a safe retry path."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={retryConnectionIntentInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Connected"
|
|
description="The terminal card records that the requesting agent receives the connection on continuation."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={connectedConnectionIntentInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Declined"
|
|
description="Decline is terminal and wakes the requesting agent without exposing setup controls."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={declinedConnectionIntentInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Superseded"
|
|
description="A newer run owns the active request, so the stale card points at the latest one."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={supersededConnectionIntentInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Expired"
|
|
description="Closed tasks and expired requests have a quiet terminal state with no authorization controls."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={expiredConnectionIntentInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</div>
|
|
</Section>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ConnectionIntentSetupDialog: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<Section eyebrow="Connection intent" title="Shared setup dialog">
|
|
<OpenConnectionIntentDialogStory />
|
|
</Section>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ConnectionIntentSetupDialogMobile: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<OpenConnectionIntentDialogStory />
|
|
</StoryFrame>
|
|
),
|
|
globals: { viewport: { value: "mobile" } },
|
|
};
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// MCP tool-approval card (PAP-13745). A `request_confirmation` carrying a
|
|
// `payload.toolAction` renders as the dedicated tool-approval card: identity
|
|
// header, humanized preview, technical-details drawer, and lifecycle states.
|
|
// The governing rule — approve = run — means no terminal state reads "Accepted".
|
|
// ---------------------------------------------------------------------------
|
|
|
|
function ToolActionCard({
|
|
interaction,
|
|
interactive = false,
|
|
}: {
|
|
interaction: RequestConfirmationInteraction;
|
|
interactive?: boolean;
|
|
}) {
|
|
return (
|
|
<IssueThreadInteractionCard
|
|
interaction={interaction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
onAcceptInteraction={interactive ? () => undefined : undefined}
|
|
onRejectInteraction={interactive ? () => undefined : undefined}
|
|
/>
|
|
);
|
|
}
|
|
|
|
export const ToolActionPendingWrite: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Pending · write"
|
|
description="A write tool call awaits approval: identity header, WRITE risk badge, humanized preview, collapsible technical details, expiry countdown, and an Approve & run CTA."
|
|
>
|
|
<ToolActionCard
|
|
interaction={pendingToolActionWriteInteraction}
|
|
interactive
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ToolActionPendingDestructive: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Pending · destructive"
|
|
description="A destructive call takes the red risk badge and a destructive primary button; the countdown sits inside the sub-5-minute urgent window."
|
|
>
|
|
<ToolActionCard
|
|
interaction={pendingToolActionDestructiveInteraction}
|
|
interactive
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ToolActionRunning: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Approved — running…"
|
|
description="The transient post-approve state: an amber spinner strip that self-resolves to Executed or Failed when the gateway writes back. Buttons are removed to prevent double-submit."
|
|
>
|
|
<ToolActionCard interaction={runningToolActionInteraction} />
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ToolActionExecuted: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Executed"
|
|
description="The green terminal state reports the real outcome — a result summary plus a deep-link — never a bare checkmark or “Accepted”."
|
|
>
|
|
<ToolActionCard interaction={executedToolActionInteraction} />
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ToolActionFailed: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Failed"
|
|
description="You approved it and it ran, but the connector errored: amber card, red icon, and the verbatim connector error. Distinct from Declined."
|
|
>
|
|
<ToolActionCard interaction={failedToolActionInteraction} />
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ToolActionDeclined: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Declined"
|
|
description="You rejected it and nothing ran: red card with a dimmed/greyscale identity header and the decline reason attached."
|
|
>
|
|
<ToolActionCard interaction={declinedToolActionInteraction} />
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ToolActionExpired: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Expired"
|
|
description="Nobody responded within 60 minutes: a neutral grey (not error-red) card that always states the rule and the recovery path — the agent can request approval again."
|
|
>
|
|
<ToolActionCard interaction={expiredToolActionInteraction} />
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ToolActionLegacyGeneric: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Legacy · no toolAction"
|
|
description="A confirmation without a toolAction payload keeps the existing generic rendering unchanged — the tool-approval surface is strictly additive."
|
|
>
|
|
<ToolActionCard
|
|
interaction={genericPendingRequestConfirmationInteraction}
|
|
interactive
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
function SecretProposalCard({
|
|
interaction,
|
|
interactive = false,
|
|
}: {
|
|
interaction: RequestConfirmationInteraction;
|
|
interactive?: boolean;
|
|
}) {
|
|
return (
|
|
<IssueThreadInteractionCard
|
|
interaction={interaction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
onAcceptInteraction={interactive ? () => undefined : undefined}
|
|
onRejectInteraction={interactive ? () => undefined : undefined}
|
|
/>
|
|
);
|
|
}
|
|
|
|
export const SecretProposalPending: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Pending secret binding"
|
|
description="A human reviews safe binding metadata, the agent-authored reason, and expiry before approving the real write."
|
|
>
|
|
<SecretProposalCard
|
|
interaction={pendingSecretProposalInteraction}
|
|
interactive
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const SecretProposalExecuted: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Secret binding executed"
|
|
description="Acceptance is only shown as successful after the existing proposal transaction creates the binding."
|
|
>
|
|
<SecretProposalCard interaction={executedSecretProposalInteraction} />
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const SecretProposalFailed: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Secret binding failed"
|
|
description="An accepted request that fails execution is unmistakably FAILED and exposes the safe error code."
|
|
>
|
|
<SecretProposalCard interaction={failedSecretProposalInteraction} />
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const SecretProposalRejected: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Secret binding rejected"
|
|
description="The rejection reason remains in the thread and the card states that no binding was created."
|
|
>
|
|
<SecretProposalCard interaction={rejectedSecretProposalInteraction} />
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const SecretProposalExpired: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Secret binding expired"
|
|
description="Expired proposals are neutral, non-actionable receipts that require a fresh proposal."
|
|
>
|
|
<SecretProposalCard interaction={expiredSecretProposalInteraction} />
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const SecretProposalAllStates: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<Section eyebrow="Secret binding proposal" title="All lifecycle states">
|
|
<div className="grid gap-6 xl:grid-cols-2">
|
|
<ScenarioCard
|
|
title="1 · Pending"
|
|
description="Safe metadata and approval actions."
|
|
>
|
|
<SecretProposalCard
|
|
interaction={pendingSecretProposalInteraction}
|
|
interactive
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="2 · Executed"
|
|
description="The binding was created."
|
|
>
|
|
<SecretProposalCard
|
|
interaction={executedSecretProposalInteraction}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="3 · FAILED"
|
|
description="Accepted, then failed closed."
|
|
>
|
|
<SecretProposalCard interaction={failedSecretProposalInteraction} />
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="4 · Rejected"
|
|
description="The binding was not created."
|
|
>
|
|
<SecretProposalCard
|
|
interaction={rejectedSecretProposalInteraction}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="5 · Expired"
|
|
description="A fresh proposal is required."
|
|
>
|
|
<SecretProposalCard
|
|
interaction={expiredSecretProposalInteraction}
|
|
/>
|
|
</ScenarioCard>
|
|
</div>
|
|
</Section>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
/**
|
|
* PAP-17280: the audience row every pending card now carries. `Anyone` is the
|
|
* default a requester gets by omitting `resolverPolicy`; the rest are the
|
|
* narrowings a requester, a company cap, or a governed action asks for.
|
|
*/
|
|
export const ResolverAudienceStates: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<Section eyebrow="Resolver audience" title="Who can respond (PAP-17280)">
|
|
<div className="grid gap-6 xl:grid-cols-2">
|
|
<ScenarioCard
|
|
title="Default · Anyone"
|
|
description="No resolverPolicy was requested, so the card is open company attention — the board or any agent, including the one that asked."
|
|
>
|
|
<AudienceCard interaction={pendingRequestConfirmationInteraction} />
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Anyone except creator"
|
|
description="Requested on purpose when the answer has to be independent of the agent that asked."
|
|
>
|
|
<AudienceCard
|
|
interaction={notCreatorRequestConfirmationInteraction}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Human only"
|
|
description="Reserved for a person: agents are turned away by the server, and the copy says so."
|
|
>
|
|
<AudienceCard
|
|
interaction={humanOnlyRequestConfirmationInteraction}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Named addressee"
|
|
description="One agent owns the response; the card stays out of the open attention feed."
|
|
>
|
|
<AudienceCard
|
|
interaction={agentAddressedRequestConfirmationInteraction}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Narrowed by a company cap"
|
|
description="The request asked for Anyone; company interaction governance capped the kind, and the card explains the narrowing."
|
|
>
|
|
<AudienceCard
|
|
interaction={companyCappedRequestConfirmationInteraction}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Legacy restricted card"
|
|
description="Created before Anyone became the default. Migration keeps it restricted fail-closed and the card says a new card would be open."
|
|
>
|
|
<AudienceCard
|
|
interaction={legacyRestrictedRequestConfirmationInteraction}
|
|
/>
|
|
</ScenarioCard>
|
|
</div>
|
|
</Section>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ToolActionAllStates: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<Section
|
|
eyebrow="MCP Tool Approval"
|
|
title="All six lifecycle states (PAP-13745)"
|
|
>
|
|
<div className="grid gap-6 xl:grid-cols-2">
|
|
<ScenarioCard
|
|
title="1 · Pending (write)"
|
|
description="Awaiting approval — Approve & run."
|
|
>
|
|
<ToolActionCard
|
|
interaction={pendingToolActionWriteInteraction}
|
|
interactive
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="1b · Pending (destructive)"
|
|
description="Red risk badge, urgent countdown."
|
|
>
|
|
<ToolActionCard
|
|
interaction={pendingToolActionDestructiveInteraction}
|
|
interactive
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="2 · Approved — running…"
|
|
description="Transient, self-resolving spinner."
|
|
>
|
|
<ToolActionCard interaction={runningToolActionInteraction} />
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="3 · Executed"
|
|
description="Green, with a result summary."
|
|
>
|
|
<ToolActionCard interaction={executedToolActionInteraction} />
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="4 · Failed"
|
|
description="Ran, but the connector errored."
|
|
>
|
|
<ToolActionCard interaction={failedToolActionInteraction} />
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="5 · Declined"
|
|
description="Rejected — nothing ran."
|
|
>
|
|
<ToolActionCard interaction={declinedToolActionInteraction} />
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="6 · Expired"
|
|
description="No response in 60 min."
|
|
>
|
|
<ToolActionCard interaction={expiredToolActionInteraction} />
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Legacy · no toolAction"
|
|
description="Unchanged generic rendering."
|
|
>
|
|
<ToolActionCard
|
|
interaction={genericPendingRequestConfirmationInteraction}
|
|
interactive
|
|
/>
|
|
</ScenarioCard>
|
|
</div>
|
|
</Section>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ToolActionMobile: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Mobile · 390"
|
|
description="Single column: risk badge wraps under the tool name, actions stack full-width, the technical drawer stays collapsed."
|
|
>
|
|
<div className="mx-auto max-w-[358px]">
|
|
<ToolActionCard
|
|
interaction={pendingToolActionWriteInteraction}
|
|
interactive
|
|
/>
|
|
</div>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
globals: { viewport: { value: "mobile1" } },
|
|
};
|
|
|
|
export const CheckboxConfirmationPending: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Pending checkbox confirmation"
|
|
description="Board users select any number of options, with frontend-owned select-all and clear controls."
|
|
>
|
|
<InteractiveRequestCheckboxConfirmationCard
|
|
pending={pendingRequestCheckboxConfirmationInteraction}
|
|
accepted={acceptedRequestCheckboxConfirmationInteraction}
|
|
rejected={rejectedRequestCheckboxConfirmationInteraction}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const CheckboxConfirmationBounded: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Min/max constrained selection"
|
|
description="The card enforces minimum and maximum selection counts and requires a decline reason."
|
|
>
|
|
<InteractiveRequestCheckboxConfirmationCard
|
|
pending={boundedRequestCheckboxConfirmationInteraction}
|
|
accepted={acceptedRequestCheckboxConfirmationInteraction}
|
|
rejected={rejectedRequestCheckboxConfirmationInteraction}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const CheckboxConfirmationAccepted: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Accepted checkbox confirmation"
|
|
description="The resolved state leads with a count and lists the selected labels."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={acceptedRequestCheckboxConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const CheckboxConfirmationAcceptedMany: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Accepted large selection"
|
|
description="Large resolved selections summarize by count first and bound the inline chips."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={acceptedManyRequestCheckboxConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const CheckboxConfirmationRejected: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Declined checkbox confirmation"
|
|
description="The decline reason stays attached to the request in the thread."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={rejectedRequestCheckboxConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const CheckboxConfirmationStaleTarget: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Expired by target change"
|
|
description="The watched plan revision moved before the selection was confirmed."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={staleTargetRequestCheckboxConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const CheckboxConfirmationManyOptions: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="Around 100 options"
|
|
description="The list stays compact inside a bounded scroll region even with 100 options."
|
|
>
|
|
<InteractiveRequestCheckboxConfirmationCard
|
|
pending={manyOptionsRequestCheckboxConfirmationInteraction}
|
|
accepted={acceptedManyRequestCheckboxConfirmationInteraction}
|
|
rejected={rejectedRequestCheckboxConfirmationInteraction}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ItemVerdictsPending: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="S1 / S2 — draft then apply"
|
|
description="Mark each item Approve or Reject (reject reveals a required reason), then Apply N decisions in one pass. Approve all is the common-case accelerator."
|
|
>
|
|
<InteractiveRequestItemVerdictsCard />
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ItemVerdictsPartial: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="S3 / S4 — partial progress"
|
|
description="Two items already applied (one approved, one rejected with its reason echoed); three remain actionable. The card stays alive and shows 2 of 5 decided."
|
|
>
|
|
<InteractiveRequestItemVerdictsCard
|
|
initial={partialRequestItemVerdictsInteraction}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ItemVerdictsComplete: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="S5 — complete"
|
|
description="Every item has a terminal verdict. The summary chip reads 5 decided · 3 approved · 2 rejected and the row leaves the queue."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={completeRequestItemVerdictsInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ItemVerdictsSuperseded: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="S6 — stale / superseded"
|
|
description="A later comment expired the review. Items already applied cannot be reverted; the remaining items were cancelled."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={supersededRequestItemVerdictsInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ItemVerdictsManyItems: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<ScenarioCard
|
|
title="S7 — long list"
|
|
description="24 items decided in passes; the expanded list scrolls in a bounded region and reuses the 200-item cap."
|
|
>
|
|
<InteractiveRequestItemVerdictsCard
|
|
initial={manyItemsRequestItemVerdictsInteraction}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const ReviewSurface: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<section className="paperclip-story__frame p-6">
|
|
<div className="paperclip-story__label">Thread interactions</div>
|
|
<div className="mt-2 max-w-3xl text-sm leading-6 text-muted-foreground">
|
|
This review surface pressure-tests the thread interaction kinds
|
|
directly inside the issue chat surface. The card language leans closer
|
|
to annotated review sheets than generic admin widgets so the objects
|
|
feel like first-class work artifacts in the thread.
|
|
</div>
|
|
</section>
|
|
|
|
<Section
|
|
eyebrow="Suggested Tasks"
|
|
title="Pending, accepted, and rejected task-tree cards"
|
|
>
|
|
<div className="grid gap-6 xl:grid-cols-3">
|
|
<ScenarioCard
|
|
title="Pending"
|
|
description="The draft tree stays editable and non-persistent until someone accepts or rejects it."
|
|
>
|
|
<InteractiveSuggestedTasksCard />
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Accepted"
|
|
description="Accepted state resolves to created issue links while keeping the original suggestion visible in-thread."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={acceptedSuggestedTasksInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Rejected"
|
|
description="The rejection reason remains attached to the artifact so future reviewers can see why the draft was declined."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={rejectedSuggestedTasksInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</div>
|
|
</Section>
|
|
|
|
<Section
|
|
eyebrow="Ask User Questions"
|
|
title="Pending multi-question form and answered summary"
|
|
>
|
|
<div className="grid gap-6 xl:grid-cols-2">
|
|
<ScenarioCard
|
|
title="Pending"
|
|
description="Answers stay local across the whole form until the operator submits the final response."
|
|
>
|
|
<InteractiveAskUserQuestionsCard />
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Answered"
|
|
description="The answered state keeps the exact choices visible and adds a compact summary note for later review."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={answeredAskUserQuestionsInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</div>
|
|
</Section>
|
|
|
|
<Section
|
|
eyebrow="Request Confirmation"
|
|
title="Plan approval and compact resolution states"
|
|
>
|
|
<div className="grid gap-6 xl:grid-cols-2">
|
|
<ScenarioCard
|
|
title="Plan approval"
|
|
description="The pending card links to the watched plan revision and requires a reason when declined."
|
|
>
|
|
<InteractiveRequestConfirmationCard />
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Accepted"
|
|
description="Accepted confirmations stay visible as resolved work artifacts."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={acceptedRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Rejected"
|
|
description="Rejected confirmations keep the board's decline reason attached."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={rejectedRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Expired states"
|
|
description="Comment and target-change expiry states are compact and disabled."
|
|
>
|
|
<div className="space-y-4">
|
|
<IssueThreadInteractionCard
|
|
interaction={commentExpiredRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
<IssueThreadInteractionCard
|
|
interaction={staleTargetRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</div>
|
|
</ScenarioCard>
|
|
</div>
|
|
</Section>
|
|
|
|
<Section
|
|
eyebrow="Mixed Feed"
|
|
title="Interaction cards in the real issue thread"
|
|
>
|
|
<ScenarioCard
|
|
title="IssueChatThread composition"
|
|
description="Comments, timeline events, accepted task suggestions, a pending confirmation, a pending question form, and an active run share the same feed."
|
|
>
|
|
<div className="overflow-hidden rounded-[32px] border border-border/70 bg-[linear-gradient(135deg,rgba(14,165,233,0.08),transparent_28%),linear-gradient(180deg,rgba(245,158,11,0.08),transparent_42%),var(--background)] p-5 shadow-[0_30px_80px_rgba(15,23,42,0.10)]">
|
|
<IssueChatThread
|
|
comments={issueThreadInteractionComments}
|
|
interactions={mixedIssueThreadInteractions}
|
|
timelineEvents={issueThreadInteractionEvents}
|
|
liveRuns={issueThreadInteractionLiveRuns}
|
|
transcriptsByRunId={issueThreadInteractionTranscriptsByRunId}
|
|
hasOutputForRun={(runId) => runId === "run-thread-live"}
|
|
companyId={issueThreadInteractionFixtureMeta.companyId}
|
|
projectId={issueThreadInteractionFixtureMeta.projectId}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
agentMap={storybookAgentMap}
|
|
onAdd={async () => {}}
|
|
showComposer={false}
|
|
/>
|
|
</div>
|
|
</ScenarioCard>
|
|
</Section>
|
|
</StoryFrame>
|
|
),
|
|
parameters: {
|
|
docs: {
|
|
description: {
|
|
story:
|
|
"Covers the prototype states called out in [PAP-1709](/PAP/issues/PAP-1709): suggested-task previews, collapsed descendants, rejection reasons, request confirmations, multi-question answers, and a mixed issue thread.",
|
|
},
|
|
},
|
|
},
|
|
};
|