Files
MelodyMuse/src/pages/HomePage.tsx
T
Jannik 040a063860 Add YouTube channel link to the home page header
Subtle link in the top-right of the home page header pointing at
https://www.youtube.com/@AIWentNonsense. Lucide Youtube icon plus
'YouTube' label, hidden on small screens. Opens in a new tab with
rel=noopener noreferrer. Sits to the left of the (conditional)
'Server offline' indicator.
2026-06-03 12:50:16 +02:00

398 lines
13 KiB
TypeScript

import { useCallback, useEffect, useMemo, useRef, useState } from "react";
import { Youtube } from "lucide-react";
import { InputPanel } from "../components/InputPanel";
import type { InputValues } from "../components/InputPanel";
import {
ResultsPanel,
type RegeneratingMap,
type SectionKey,
} from "../components/ResultsPanel";
import { StickyZipBar } from "../components/StickyZipBar";
import { HistoryPanel } from "../components/HistoryPanel";
import { Footer } from "../components/Footer";
import { EqualizerIcon } from "../components/EqualizerIcon";
import { useToast } from "../lib/toast";
import { generateSong, getServerStatus } from "../lib/llm";
import { addToHistory, type HistoryEntry } from "../lib/history";
import { buildSongZip, downloadBlob, sanitizeFilename } from "../lib/zip";
import {
SECTION_LABELS,
type SongAssets,
type VideoPrompt,
} from "../lib/types";
// localStorage key for the in-progress input form. Lets the user survive
// an accidental refresh without losing what they were typing.
const DRAFT_KEY = "melodymuse-draft";
const DRAFT_DEBOUNCE_MS = 400;
const DEFAULT_INPUT: InputValues = {
idea: "",
language: "English",
customLanguage: "",
style_hint: "",
mood: "",
vocals: "vocals",
};
function resolveLanguage(v: InputValues): string {
return v.language === "Other"
? v.customLanguage.trim() || "English"
: v.language;
}
function isAnyBusy(loading: boolean, regenerating: RegeneratingMap): boolean {
if (loading) return true;
for (const v of Object.values(regenerating)) if (v) return true;
return false;
}
function loadDraft(): InputValues | null {
if (typeof window === "undefined") return null;
try {
const raw = window.localStorage.getItem(DRAFT_KEY);
if (!raw) return null;
const parsed = JSON.parse(raw) as Partial<InputValues> | null;
if (!parsed || typeof parsed !== "object") return null;
return { ...DEFAULT_INPUT, ...parsed };
} catch {
return null;
}
}
export function HomePage() {
const toast = useToast();
// Hydrate the input from any previously-saved draft so the user can recover
// an accidental refresh.
const [input, setInput] = useState<InputValues>(
() => loadDraft() ?? DEFAULT_INPUT,
);
const [assets, setAssets] = useState<SongAssets | null>(null);
// The "last generated" snapshot. The cards compare their current editable
// values against these to decide whether to show the Revert button.
const [originalAssets, setOriginalAssets] = useState<SongAssets | null>(null);
const [loading, setLoading] = useState(false);
const [regenerating, setRegenerating] = useState<RegeneratingMap>({});
const [selectedTitleIndex, setSelectedTitleIndex] = useState(0);
const [serverOk, setServerOk] = useState<boolean | null>(null);
// AbortController for the *current* network request. Refs are used so the
// cancel handler always sees the latest value without re-binding.
const abortRef = useRef<AbortController | null>(null);
const anyRegenerating = isAnyBusy(loading, regenerating);
// Debounced auto-save: persist the input form ~400ms after the last edit so
// a refresh doesn't wipe what the user was typing.
useEffect(() => {
const id = window.setTimeout(() => {
try {
window.localStorage.setItem(DRAFT_KEY, JSON.stringify(input));
} catch {
// Quota or disabled — fine, history is the more durable store.
}
}, DRAFT_DEBOUNCE_MS);
return () => window.clearTimeout(id);
}, [input]);
// Check the server on mount. If unreachable, surface a quiet header hint.
useEffect(() => {
const ctrl = new AbortController();
(async () => {
try {
const s = await getServerStatus(ctrl.signal);
setServerOk(Boolean(s.ok));
} catch {
setServerOk(false);
}
})();
return () => ctrl.abort();
}, []);
// Clean up any in-flight request on unmount.
useEffect(() => () => abortRef.current?.abort(), []);
const selectedTitle = useMemo(() => {
if (!assets || assets.titles.length === 0) return undefined;
return assets.titles[
Math.min(selectedTitleIndex, assets.titles.length - 1)
];
}, [assets, selectedTitleIndex]);
const cancel = useCallback(() => {
abortRef.current?.abort();
abortRef.current = null;
}, []);
// Esc cancels any in-flight generation.
useEffect(() => {
if (!anyRegenerating) return;
const onKey = (e: KeyboardEvent) => {
if (e.key === "Escape") {
e.preventDefault();
cancel();
}
};
window.addEventListener("keydown", onKey);
return () => window.removeEventListener("keydown", onKey);
}, [anyRegenerating, cancel]);
// Build the request payload from the current form values. Kept as a
// function so all three call sites (full / regenerate all / per-section)
// stay in sync.
const buildRequest = useCallback(
(
section: GenerateCall["section"],
extra: Partial<GenerateCall> = {},
): GenerateCall => ({
input: input.idea.trim(),
language: resolveLanguage(input),
...(input.mood.trim() ? { mood: input.mood.trim() } : {}),
...(input.style_hint.trim()
? { style_hint: input.style_hint.trim() }
: {}),
vocals: input.vocals,
section,
...extra,
}),
[input],
);
const runGeneration = useCallback(
async (
build: () => GenerateCall,
onSuccess: (result: Partial<SongAssets>) => void,
busySetter: (b: boolean) => void,
successMsg: string,
) => {
// Cancel any in-flight request before starting a new one.
abortRef.current?.abort();
const ctrl = new AbortController();
abortRef.current = ctrl;
busySetter(true);
try {
const req = build();
const result = await generateSong(req, { signal: ctrl.signal });
onSuccess(result);
toast.success(successMsg);
} catch (err) {
if (err instanceof DOMException && err.name === "AbortError") {
toast.info("Generation cancelled");
} else {
toast.error(
err instanceof Error
? err.message
: "Generation failed — please try again",
);
}
} finally {
busySetter(false);
if (abortRef.current === ctrl) abortRef.current = null;
}
},
[toast],
);
const handleGenerate = useCallback(async () => {
if (!input.idea.trim()) return;
// Clear the old assets so the skeleton state shows during generation
// instead of the previous song's cards.
setAssets(null);
setOriginalAssets(null);
await runGeneration(
() => buildRequest("all"),
(result) => {
const next = result as SongAssets;
setAssets(next);
setOriginalAssets(next);
setSelectedTitleIndex(0);
addToHistory(input, next);
},
setLoading,
"Song assets generated",
);
}, [input, buildRequest, runGeneration]);
const handleRegenerateAll = useCallback(async () => {
if (!input.idea.trim()) return;
setAssets(null);
setOriginalAssets(null);
await runGeneration(
() => buildRequest("all"),
(result) => {
const next = result as SongAssets;
setAssets(next);
setOriginalAssets(next);
setSelectedTitleIndex(0);
addToHistory(input, next);
},
(b) => {
setLoading(b);
setRegenerating((m) => ({ ...m, all: b }));
},
"Regenerated all sections",
);
}, [input, buildRequest, runGeneration]);
const handleRegenerateSection = useCallback(
async (section: SectionKey) => {
if (!input.idea.trim() || !assets) return;
await runGeneration(
() => buildRequest(section, { context: assets }),
(result) => {
// Merge partial into current assets, and update the original
// snapshot for the keys that came back. Any keys the user has
// hand-edited that the model *didn't* return stay as-is.
const merged: SongAssets = { ...assets, ...result };
setAssets(merged);
setOriginalAssets((prev) => (prev ? { ...prev, ...result } : merged));
},
(b) => setRegenerating((m) => ({ ...m, [section]: b })),
`Regenerated ${SECTION_LABELS[section]}`,
);
},
[input, assets, buildRequest, runGeneration],
);
const handleDownload = useCallback(async () => {
if (!assets || !selectedTitle) return;
try {
const blob = await buildSongZip(assets, selectedTitle);
const safe = sanitizeFilename(selectedTitle);
downloadBlob(blob, `${safe || "song"}.zip`);
} catch {
toast.error("Could not generate ZIP — please try again");
}
}, [assets, selectedTitle, toast]);
// Asset editing handlers
const handleAssetChange = useCallback(
<K extends keyof SongAssets>(key: K, value: SongAssets[K]) => {
setAssets((curr) => (curr ? { ...curr, [key]: value } : curr));
},
[],
);
const handleVideoPromptChange = useCallback(
(index: number, value: string) => {
setAssets((curr) => {
if (!curr) return curr;
const next: VideoPrompt[] = curr.video_prompts.map((p, i) =>
i === index ? { ...p, prompt: value } : p,
);
return { ...curr, video_prompts: next };
});
},
[],
);
// Restore a previous generation from history.
const handleLoadHistory = useCallback(
(entry: HistoryEntry) => {
if (anyRegenerating) cancel();
setInput(entry.input);
setAssets(entry.assets);
setOriginalAssets(entry.assets);
setSelectedTitleIndex(0);
toast.info(`Loaded "${truncate(entry.input.idea, 60)}"`);
},
[anyRegenerating, cancel, toast],
);
return (
<div className="min-h-screen pb-32">
<header className="sticky top-0 z-20 bg-bg/80 backdrop-blur border-b border-border">
<div className="max-w-7xl mx-auto px-4 sm:px-6 lg:px-8 h-14 flex items-center justify-between">
<div className="flex items-center gap-2.5">
<EqualizerIcon size={18} className="shrink-0" />
<span className="text-sm font-medium text-fg-muted">
MelodyMuse
</span>
</div>
<div className="flex items-center gap-3">
<a
href="https://www.youtube.com/@AIWentNonsense"
target="_blank"
rel="noopener noreferrer"
className="inline-flex items-center gap-1.5 text-xs text-fg-muted hover:text-fg transition-colors"
title="AI Went Nonsense on YouTube"
>
<Youtube className="w-4 h-4" />
<span className="hidden sm:inline">YouTube</span>
</a>
{serverOk === false && (
<span
className="text-xs text-rose-300 hidden sm:inline"
title="The MelodyMuse server is unreachable. Generation will fail."
>
Server offline
</span>
)}
</div>
</div>
</header>
<main className="max-w-7xl mx-auto px-4 sm:px-6 lg:px-8 py-6 lg:py-10">
<div className="grid grid-cols-1 lg:grid-cols-[35%_minmax(0,1fr)] gap-8">
<div className="lg:sticky lg:top-20 lg:self-start space-y-4">
<InputPanel
values={input}
onChange={setInput}
onSubmit={handleGenerate}
loading={loading}
disabled={anyRegenerating}
cancelButton={
<button
type="button"
onClick={cancel}
className="btn-secondary w-full"
>
Cancel generation
</button>
}
/>
<HistoryPanel onLoad={handleLoadHistory} />
</div>
<div>
<ResultsPanel
assets={assets}
originalAssets={originalAssets}
loading={loading}
selectedTitleIndex={selectedTitleIndex}
onSelectTitle={setSelectedTitleIndex}
onChange={handleAssetChange}
onChangeVideoPrompt={handleVideoPromptChange}
onRegenerateAll={handleRegenerateAll}
onRegenerateSection={handleRegenerateSection}
onCancel={cancel}
anyRegenerating={anyRegenerating}
regenerating={regenerating}
/>
</div>
</div>
</main>
{assets && (
<StickyZipBar
title={selectedTitle}
busy={loading}
onDownload={handleDownload}
/>
)}
<Footer />
</div>
);
}
function truncate(s: string, n: number): string {
const t = s.trim();
if (t.length <= n) return t || "previous generation";
return t.slice(0, n - 1) + "…";
}
type GenerateCall = Parameters<typeof generateSong>[0];